236 lines
7.7 KiB
C#
236 lines
7.7 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineU2DSpriteAtlasWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.U2D.SpriteAtlas);
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Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 0);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CanBindTo", _m_CanBindTo);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSprite", _m_GetSprite);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSprites", _m_GetSprites);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "isVariant", _g_get_isVariant);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "tag", _g_get_tag);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteCount", _g_get_spriteCount);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new UnityEngine.U2D.SpriteAtlas();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.U2D.SpriteAtlas constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CanBindTo(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.U2D.SpriteAtlas gen_to_be_invoked = (UnityEngine.U2D.SpriteAtlas)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Sprite _sprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite));
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var gen_ret = gen_to_be_invoked.CanBindTo( _sprite );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetSprite(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.U2D.SpriteAtlas gen_to_be_invoked = (UnityEngine.U2D.SpriteAtlas)translator.FastGetCSObj(L, 1);
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{
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string _name = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.GetSprite( _name );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetSprites(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.U2D.SpriteAtlas gen_to_be_invoked = (UnityEngine.U2D.SpriteAtlas)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& translator.Assignable<UnityEngine.Sprite[]>(L, 2))
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{
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UnityEngine.Sprite[] _sprites = (UnityEngine.Sprite[])translator.GetObject(L, 2, typeof(UnityEngine.Sprite[]));
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var gen_ret = gen_to_be_invoked.GetSprites( _sprites );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 3&& translator.Assignable<UnityEngine.Sprite[]>(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
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{
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UnityEngine.Sprite[] _sprites = (UnityEngine.Sprite[])translator.GetObject(L, 2, typeof(UnityEngine.Sprite[]));
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string _name = LuaAPI.lua_tostring(L, 3);
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var gen_ret = gen_to_be_invoked.GetSprites( _sprites, _name );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.U2D.SpriteAtlas.GetSprites!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_isVariant(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.U2D.SpriteAtlas gen_to_be_invoked = (UnityEngine.U2D.SpriteAtlas)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isVariant);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_tag(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.U2D.SpriteAtlas gen_to_be_invoked = (UnityEngine.U2D.SpriteAtlas)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.tag);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_spriteCount(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.U2D.SpriteAtlas gen_to_be_invoked = (UnityEngine.U2D.SpriteAtlas)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.spriteCount);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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}
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}
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