c1_unity/Assets/XLua/Gen/UnityEngine_TrailRendererWrap.cs
2023-04-03 11:04:31 +08:00

1040 lines
42 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
using DG.Tweening;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineTrailRendererWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.TrailRenderer);
Utils.BeginObjectRegister(type, L, translator, 0, 10, 18, 17);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPosition", _m_SetPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPosition", _m_GetPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "BakeMesh", _m_BakeMesh);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPositions", _m_GetPositions);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositions", _m_SetPositions);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddPosition", _m_AddPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddPositions", _m_AddPositions);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOResize", _m_DOResize);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOTime", _m_DOTime);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "startWidth", _g_get_startWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "endWidth", _g_get_endWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "widthMultiplier", _g_get_widthMultiplier);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "autodestruct", _g_get_autodestruct);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "emitting", _g_get_emitting);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "numCornerVertices", _g_get_numCornerVertices);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "numCapVertices", _g_get_numCapVertices);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "minVertexDistance", _g_get_minVertexDistance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "startColor", _g_get_startColor);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "endColor", _g_get_endColor);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "positionCount", _g_get_positionCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowBias", _g_get_shadowBias);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "generateLightingData", _g_get_generateLightingData);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureMode", _g_get_textureMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignment", _g_get_alignment);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "widthCurve", _g_get_widthCurve);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorGradient", _g_get_colorGradient);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "startWidth", _s_set_startWidth);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "endWidth", _s_set_endWidth);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "widthMultiplier", _s_set_widthMultiplier);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "autodestruct", _s_set_autodestruct);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "emitting", _s_set_emitting);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "numCornerVertices", _s_set_numCornerVertices);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "numCapVertices", _s_set_numCapVertices);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "minVertexDistance", _s_set_minVertexDistance);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "startColor", _s_set_startColor);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "endColor", _s_set_endColor);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowBias", _s_set_shadowBias);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "generateLightingData", _s_set_generateLightingData);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "textureMode", _s_set_textureMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignment", _s_set_alignment);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "widthCurve", _s_set_widthCurve);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "colorGradient", _s_set_colorGradient);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.TrailRenderer();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
gen_to_be_invoked.SetPosition( _index, _position );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetPosition( _index );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Clear(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Clear( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_BakeMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Mesh>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
bool _useTransform = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.BakeMesh( _mesh, _useTransform );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Mesh>(L, 2))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
gen_to_be_invoked.BakeMesh( _mesh );
return 0;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Mesh>(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
bool _useTransform = LuaAPI.lua_toboolean(L, 4);
gen_to_be_invoked.BakeMesh( _mesh, _camera, _useTransform );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Mesh>(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
gen_to_be_invoked.BakeMesh( _mesh, _camera );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer.BakeMesh!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPositions(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 2))
{
UnityEngine.Vector3[] _positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[]));
var gen_ret = gen_to_be_invoked.GetPositions( _positions );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 2;
}
if(gen_param_count == 2&& translator.Assignable<Unity.Collections.NativeArray<UnityEngine.Vector3>>(L, 2))
{
Unity.Collections.NativeArray<UnityEngine.Vector3> _positions;translator.Get(L, 2, out _positions);
var gen_ret = gen_to_be_invoked.GetPositions( _positions );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 2;
}
if(gen_param_count == 2&& translator.Assignable<Unity.Collections.NativeSlice<UnityEngine.Vector3>>(L, 2))
{
Unity.Collections.NativeSlice<UnityEngine.Vector3> _positions;translator.Get(L, 2, out _positions);
var gen_ret = gen_to_be_invoked.GetPositions( _positions );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer.GetPositions!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPositions(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 2))
{
UnityEngine.Vector3[] _positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[]));
gen_to_be_invoked.SetPositions( _positions );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<Unity.Collections.NativeArray<UnityEngine.Vector3>>(L, 2))
{
Unity.Collections.NativeArray<UnityEngine.Vector3> _positions;translator.Get(L, 2, out _positions);
gen_to_be_invoked.SetPositions( _positions );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<Unity.Collections.NativeSlice<UnityEngine.Vector3>>(L, 2))
{
Unity.Collections.NativeSlice<UnityEngine.Vector3> _positions;translator.Get(L, 2, out _positions);
gen_to_be_invoked.SetPositions( _positions );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer.SetPositions!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
gen_to_be_invoked.AddPosition( _position );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddPositions(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<Unity.Collections.NativeArray<UnityEngine.Vector3>>(L, 2))
{
Unity.Collections.NativeArray<UnityEngine.Vector3> _positions;translator.Get(L, 2, out _positions);
gen_to_be_invoked.AddPositions( _positions );
return 1;
}
if(gen_param_count == 2&& translator.Assignable<Unity.Collections.NativeSlice<UnityEngine.Vector3>>(L, 2))
{
Unity.Collections.NativeSlice<UnityEngine.Vector3> _positions;translator.Get(L, 2, out _positions);
gen_to_be_invoked.AddPositions( _positions );
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 2))
{
UnityEngine.Vector3[] _positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[]));
gen_to_be_invoked.AddPositions( _positions );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer.AddPositions!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOResize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
{
float _toStartWidth = (float)LuaAPI.lua_tonumber(L, 2);
float _toEndWidth = (float)LuaAPI.lua_tonumber(L, 3);
float _duration = (float)LuaAPI.lua_tonumber(L, 4);
var gen_ret = gen_to_be_invoked.DOResize( _toStartWidth, _toEndWidth, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOTime(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
{
float _endValue = (float)LuaAPI.lua_tonumber(L, 2);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOTime( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_time(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_startWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.startWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_endWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.endWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_widthMultiplier(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.widthMultiplier);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_autodestruct(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.autodestruct);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_emitting(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.emitting);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_numCornerVertices(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.numCornerVertices);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_numCapVertices(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.numCapVertices);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_minVertexDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.minVertexDistance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_startColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineColor(L, gen_to_be_invoked.startColor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_endColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineColor(L, gen_to_be_invoked.endColor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_positionCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.positionCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_shadowBias(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shadowBias);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_generateLightingData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.generateLightingData);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_textureMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.textureMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_alignment(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.alignment);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_widthCurve(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.widthCurve);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_colorGradient(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.colorGradient);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_time(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_startWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.startWidth = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_endWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.endWidth = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_widthMultiplier(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.widthMultiplier = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_autodestruct(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.autodestruct = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_emitting(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.emitting = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_numCornerVertices(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.numCornerVertices = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_numCapVertices(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.numCapVertices = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_minVertexDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.minVertexDistance = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_startColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.startColor = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_endColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.endColor = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_shadowBias(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.shadowBias = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_generateLightingData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.generateLightingData = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_textureMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.LineTextureMode gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.textureMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_alignment(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.LineAlignment gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.alignment = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_widthCurve(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.widthCurve = (UnityEngine.AnimationCurve)translator.GetObject(L, 2, typeof(UnityEngine.AnimationCurve));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_colorGradient(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.colorGradient = (UnityEngine.Gradient)translator.GetObject(L, 2, typeof(UnityEngine.Gradient));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}