c1_unity/Assets/XLua/Gen/TMPro_MaterialReferenceWrap.cs
2023-04-03 11:04:31 +08:00

475 lines
20 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class TMProMaterialReferenceWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(TMPro.MaterialReference);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 9, 9);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "index", _g_get_index);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontAsset", _g_get_fontAsset);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteAsset", _g_get_spriteAsset);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDefaultMaterial", _g_get_isDefaultMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isFallbackMaterial", _g_get_isFallbackMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackMaterial", _g_get_fallbackMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "padding", _g_get_padding);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "referenceCount", _g_get_referenceCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "index", _s_set_index);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontAsset", _s_set_fontAsset);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteAsset", _s_set_spriteAsset);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isDefaultMaterial", _s_set_isDefaultMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isFallbackMaterial", _s_set_isFallbackMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackMaterial", _s_set_fallbackMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "padding", _s_set_padding);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "referenceCount", _s_set_referenceCount);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Contains", _m_Contains_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddMaterialReference", _m_AddMaterialReference_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable<TMPro.TMP_FontAsset>(L, 3) && translator.Assignable<TMPro.TMP_SpriteAsset>(L, 4) && translator.Assignable<UnityEngine.Material>(L, 5) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6))
{
int _index = LuaAPI.xlua_tointeger(L, 2);
TMPro.TMP_FontAsset _fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 3, typeof(TMPro.TMP_FontAsset));
TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 4, typeof(TMPro.TMP_SpriteAsset));
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 5, typeof(UnityEngine.Material));
float _padding = (float)LuaAPI.lua_tonumber(L, 6);
var gen_ret = new TMPro.MaterialReference(_index, _fontAsset, _spriteAsset, _material, _padding);
translator.Push(L, gen_ret);
return 1;
}
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(TMPro.MaterialReference));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.MaterialReference constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Contains_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
TMPro.MaterialReference[] _materialReferences = (TMPro.MaterialReference[])translator.GetObject(L, 1, typeof(TMPro.MaterialReference[]));
TMPro.TMP_FontAsset _fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset));
var gen_ret = TMPro.MaterialReference.Contains( _materialReferences, _fontAsset );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddMaterialReference_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Material>(L, 1)&& translator.Assignable<TMPro.TMP_FontAsset>(L, 2)&& translator.Assignable<TMPro.MaterialReference[]>(L, 3)&& translator.Assignable<System.Collections.Generic.Dictionary<int, int>>(L, 4))
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material));
TMPro.TMP_FontAsset _fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset));
TMPro.MaterialReference[] _materialReferences = (TMPro.MaterialReference[])translator.GetObject(L, 3, typeof(TMPro.MaterialReference[]));
System.Collections.Generic.Dictionary<int, int> _materialReferenceIndexLookup = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, 4, typeof(System.Collections.Generic.Dictionary<int, int>));
var gen_ret = TMPro.MaterialReference.AddMaterialReference( _material, _fontAsset, ref _materialReferences, _materialReferenceIndexLookup );
LuaAPI.xlua_pushinteger(L, gen_ret);
translator.Push(L, _materialReferences);
return 2;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Material>(L, 1)&& translator.Assignable<TMPro.TMP_SpriteAsset>(L, 2)&& translator.Assignable<TMPro.MaterialReference[]>(L, 3)&& translator.Assignable<System.Collections.Generic.Dictionary<int, int>>(L, 4))
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material));
TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset));
TMPro.MaterialReference[] _materialReferences = (TMPro.MaterialReference[])translator.GetObject(L, 3, typeof(TMPro.MaterialReference[]));
System.Collections.Generic.Dictionary<int, int> _materialReferenceIndexLookup = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, 4, typeof(System.Collections.Generic.Dictionary<int, int>));
var gen_ret = TMPro.MaterialReference.AddMaterialReference( _material, _spriteAsset, ref _materialReferences, _materialReferenceIndexLookup );
LuaAPI.xlua_pushinteger(L, gen_ret);
translator.Push(L, _materialReferences);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.MaterialReference.AddMaterialReference!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_index(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.index);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fontAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.fontAsset);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_spriteAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.spriteAsset);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.material);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isDefaultMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDefaultMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isFallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isFallbackMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.fallbackMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_padding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.padding);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_referenceCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.referenceCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_index(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.index = LuaAPI.xlua_tointeger(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fontAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset));
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_spriteAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset));
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isDefaultMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.isDefaultMaterial = LuaAPI.lua_toboolean(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isFallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.isFallbackMaterial = LuaAPI.lua_toboolean(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.fallbackMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_padding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.padding = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_referenceCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.referenceCount = LuaAPI.xlua_tointeger(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}