c1_unity/Assets/XLua/Gen/BF_FirstABProcessorWrap.cs
2023-04-03 11:04:31 +08:00

172 lines
4.6 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFFirstABProcessorWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.FirstABProcessor);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Process", _m_Process);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFirstAB", _m_GetFirstAB);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadFirstAb", _m_UnloadFirstAb);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable<BF.GameLaunchProcessorBase>(L, 2))
{
BF.GameLaunchProcessorBase _nextProcessor = (BF.GameLaunchProcessorBase)translator.GetObject(L, 2, typeof(BF.GameLaunchProcessorBase));
var gen_ret = new BF.FirstABProcessor(_nextProcessor);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.FirstABProcessor constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Process(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.FirstABProcessor gen_to_be_invoked = (BF.FirstABProcessor)translator.FastGetCSObj(L, 1);
{
BF.LaunchRequester _lr = (BF.LaunchRequester)translator.GetObject(L, 2, typeof(BF.LaunchRequester));
gen_to_be_invoked.Process( _lr );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetFirstAB(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.FirstABProcessor gen_to_be_invoked = (BF.FirstABProcessor)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetFirstAB( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UnloadFirstAb(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.FirstABProcessor gen_to_be_invoked = (BF.FirstABProcessor)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.UnloadFirstAb( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}