c1_unity/Assets/ThirdParty/AppsFlyer/AFAdRevenueEvent.cs
2023-07-26 00:05:41 +08:00

35 lines
753 B
C#

using System.Collections;
using UnityEngine;
public class AFAdRevenueEvent {
/**
*Pre-defined keys for non-mandatory dictionary
*Code ISO 3166-1 format
**/
public const string COUNTRY = "country";
/**
*ID of the ad unit for the impression
**/
public const string AD_UNIT = "ad_unit";
/**
*Format of the ad
**/
public const string AD_TYPE = "ad_type";
/**
*ID of the ad placement for the impression
**/
public const string PLACEMENT = "placement";
/**
*Provided by Facebook Audience Network only, and will be reported to publishers
*approved by Facebook Audience Network within the closed beta
**/
public const string ECPM_PAYLOAD = "ecpm_payload";
}