2023-04-03 11:04:31 +08:00

17 lines
271 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BF
{
public class BFNode<T>
{
public BFNode<T> prev;
public BFNode<T> next;
public T item;
public virtual void Invalidate() { }
}
}