c1_unity/Assets/XLua/Gen/UnityEngine_UI_MaskableGraphicWrap.cs
2023-04-03 11:04:31 +08:00

336 lines
12 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIMaskableGraphicWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.MaskableGraphic);
Utils.BeginObjectRegister(type, L, translator, 0, 6, 3, 3);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetModifiedMaterial", _m_GetModifiedMaterial);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Cull", _m_Cull);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetClipRect", _m_SetClipRect);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetClipSoftness", _m_SetClipSoftness);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecalculateClipping", _m_RecalculateClipping);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecalculateMasking", _m_RecalculateMasking);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onCullStateChanged", _g_get_onCullStateChanged);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "maskable", _g_get_maskable);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isMaskingGraphic", _g_get_isMaskingGraphic);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onCullStateChanged", _s_set_onCullStateChanged);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "maskable", _s_set_maskable);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isMaskingGraphic", _s_set_isMaskingGraphic);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.MaskableGraphic does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetModifiedMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
var gen_ret = gen_to_be_invoked.GetModifiedMaterial( _baseMaterial );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Cull(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rect _clipRect;translator.Get(L, 2, out _clipRect);
bool _validRect = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.Cull( _clipRect, _validRect );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetClipRect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rect _clipRect;translator.Get(L, 2, out _clipRect);
bool _validRect = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.SetClipRect( _clipRect, _validRect );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetClipSoftness(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _clipSoftness;translator.Get(L, 2, out _clipSoftness);
gen_to_be_invoked.SetClipSoftness( _clipSoftness );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RecalculateClipping(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RecalculateClipping( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RecalculateMasking(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RecalculateMasking( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onCullStateChanged(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onCullStateChanged);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_maskable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.maskable);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isMaskingGraphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isMaskingGraphic);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onCullStateChanged(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onCullStateChanged = (UnityEngine.UI.MaskableGraphic.CullStateChangedEvent)translator.GetObject(L, 2, typeof(UnityEngine.UI.MaskableGraphic.CullStateChangedEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_maskable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.maskable = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isMaskingGraphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.MaskableGraphic gen_to_be_invoked = (UnityEngine.UI.MaskableGraphic)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.isMaskingGraphic = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}