c1_unity/Assets/XLua/Gen/UnityEngine_UI_HorizontalOrVerticalLayoutGroupWrap.cs
2023-04-03 11:04:31 +08:00

316 lines
13 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIHorizontalOrVerticalLayoutGroupWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.HorizontalOrVerticalLayoutGroup);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 8, 8);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "spacing", _g_get_spacing);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "childForceExpandWidth", _g_get_childForceExpandWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "childForceExpandHeight", _g_get_childForceExpandHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "childControlWidth", _g_get_childControlWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "childControlHeight", _g_get_childControlHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "childScaleWidth", _g_get_childScaleWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "childScaleHeight", _g_get_childScaleHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "reverseArrangement", _g_get_reverseArrangement);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "spacing", _s_set_spacing);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "childForceExpandWidth", _s_set_childForceExpandWidth);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "childForceExpandHeight", _s_set_childForceExpandHeight);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "childControlWidth", _s_set_childControlWidth);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "childControlHeight", _s_set_childControlHeight);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "childScaleWidth", _s_set_childScaleWidth);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "childScaleHeight", _s_set_childScaleHeight);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "reverseArrangement", _s_set_reverseArrangement);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.HorizontalOrVerticalLayoutGroup does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_spacing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.spacing);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_childForceExpandWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.childForceExpandWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_childForceExpandHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.childForceExpandHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_childControlWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.childControlWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_childControlHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.childControlHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_childScaleWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.childScaleWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_childScaleHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.childScaleHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_reverseArrangement(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.reverseArrangement);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_spacing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.spacing = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_childForceExpandWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.childForceExpandWidth = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_childForceExpandHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.childForceExpandHeight = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_childControlWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.childControlWidth = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_childControlHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.childControlHeight = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_childScaleWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.childScaleWidth = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_childScaleHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.childScaleHeight = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_reverseArrangement(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.reverseArrangement = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}