c1_unity/Assets/XLua/Gen/UnityEngine_RaycastHit2DWrap.cs
2023-04-03 11:04:31 +08:00

328 lines
12 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineRaycastHit2DWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.RaycastHit2D);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 8, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareTo", _m_CompareTo);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "centroid", _g_get_centroid);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "point", _g_get_point);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "normal", _g_get_normal);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "distance", _g_get_distance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fraction", _g_get_fraction);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "collider", _g_get_collider);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rigidbody", _g_get_rigidbody);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "centroid", _s_set_centroid);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "point", _s_set_point);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "normal", _s_set_normal);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "distance", _s_set_distance);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fraction", _s_set_fraction);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.RaycastHit2D));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RaycastHit2D constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CompareTo(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.RaycastHit2D _other;translator.Get(L, 2, out _other);
var gen_ret = gen_to_be_invoked.CompareTo( _other );
LuaAPI.xlua_pushinteger(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_centroid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.centroid);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_point(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.point);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_normal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.normal);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_distance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.distance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fraction(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.fraction);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_collider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.collider);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rigidbody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.rigidbody);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transform(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.transform);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_centroid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.centroid = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_point(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.point = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_normal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.normal = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_distance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.distance = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fraction(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.fraction = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}