c1_unity/Assets/XLua/Gen/UnityEngine_MicrophoneWrap.cs
2023-04-03 11:04:31 +08:00

237 lines
6.6 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineMicrophoneWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Microphone);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 6, 1, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Start", _m_Start_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "End", _m_End_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "IsRecording", _m_IsRecording_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPosition", _m_GetPosition_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetDeviceCaps", _m_GetDeviceCaps_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "devices", _g_get_devices);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.Microphone();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Microphone constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Start_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
string _deviceName = LuaAPI.lua_tostring(L, 1);
bool _loop = LuaAPI.lua_toboolean(L, 2);
int _lengthSec = LuaAPI.xlua_tointeger(L, 3);
int _frequency = LuaAPI.xlua_tointeger(L, 4);
var gen_ret = UnityEngine.Microphone.Start( _deviceName, _loop, _lengthSec, _frequency );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_End_xlua_st_(RealStatePtr L)
{
try {
{
string _deviceName = LuaAPI.lua_tostring(L, 1);
UnityEngine.Microphone.End( _deviceName );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsRecording_xlua_st_(RealStatePtr L)
{
try {
{
string _deviceName = LuaAPI.lua_tostring(L, 1);
var gen_ret = UnityEngine.Microphone.IsRecording( _deviceName );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPosition_xlua_st_(RealStatePtr L)
{
try {
{
string _deviceName = LuaAPI.lua_tostring(L, 1);
var gen_ret = UnityEngine.Microphone.GetPosition( _deviceName );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetDeviceCaps_xlua_st_(RealStatePtr L)
{
try {
{
string _deviceName = LuaAPI.lua_tostring(L, 1);
int _minFreq;
int _maxFreq;
UnityEngine.Microphone.GetDeviceCaps( _deviceName, out _minFreq, out _maxFreq );
LuaAPI.xlua_pushinteger(L, _minFreq);
LuaAPI.xlua_pushinteger(L, _maxFreq);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_devices(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Microphone.devices);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}