150 lines
4.8 KiB
C#
150 lines
4.8 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineLightmapSettingsWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.LightmapSettings);
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Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 3, 3);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "lightmaps", _g_get_lightmaps);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "lightmapsMode", _g_get_lightmapsMode);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "lightProbes", _g_get_lightProbes);
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Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "lightmaps", _s_set_lightmaps);
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Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "lightmapsMode", _s_set_lightmapsMode);
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Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "lightProbes", _s_set_lightProbes);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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return LuaAPI.luaL_error(L, "UnityEngine.LightmapSettings does not have a constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_lightmaps(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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translator.Push(L, UnityEngine.LightmapSettings.lightmaps);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_lightmapsMode(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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translator.Push(L, UnityEngine.LightmapSettings.lightmapsMode);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_lightProbes(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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translator.Push(L, UnityEngine.LightmapSettings.lightProbes);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_lightmaps(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.LightmapSettings.lightmaps = (UnityEngine.LightmapData[])translator.GetObject(L, 1, typeof(UnityEngine.LightmapData[]));
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_lightmapsMode(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.LightmapsMode gen_value;translator.Get(L, 1, out gen_value);
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UnityEngine.LightmapSettings.lightmapsMode = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_lightProbes(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.LightmapSettings.lightProbes = (UnityEngine.LightProbes)translator.GetObject(L, 1, typeof(UnityEngine.LightProbes));
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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