169 lines
4.9 KiB
C#
169 lines
4.9 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineJsonUtilityWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.JsonUtility);
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Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "ToJson", _m_ToJson_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "FromJson", _m_FromJson_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "FromJsonOverwrite", _m_FromJsonOverwrite_xlua_st_);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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return LuaAPI.luaL_error(L, "UnityEngine.JsonUtility does not have a constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ToJson_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 1&& translator.Assignable<object>(L, 1))
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{
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object _obj = translator.GetObject(L, 1, typeof(object));
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var gen_ret = UnityEngine.JsonUtility.ToJson( _obj );
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LuaAPI.lua_pushstring(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
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{
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object _obj = translator.GetObject(L, 1, typeof(object));
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bool _prettyPrint = LuaAPI.lua_toboolean(L, 2);
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var gen_ret = UnityEngine.JsonUtility.ToJson( _obj, _prettyPrint );
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LuaAPI.lua_pushstring(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.JsonUtility.ToJson!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_FromJson_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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string _json = LuaAPI.lua_tostring(L, 1);
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System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type));
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var gen_ret = UnityEngine.JsonUtility.FromJson( _json, _type );
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translator.PushAny(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_FromJsonOverwrite_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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string _json = LuaAPI.lua_tostring(L, 1);
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object _objectToOverwrite = translator.GetObject(L, 2, typeof(object));
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UnityEngine.JsonUtility.FromJsonOverwrite( _json, _objectToOverwrite );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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}
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}
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