c1_unity/Assets/XLua/Gen/UnityEngine_AnimationEventWrap.cs
2023-04-03 11:04:31 +08:00

378 lines
15 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineAnimationEventWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.AnimationEvent);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 12, 7);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "stringParameter", _g_get_stringParameter);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "floatParameter", _g_get_floatParameter);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "intParameter", _g_get_intParameter);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "objectReferenceParameter", _g_get_objectReferenceParameter);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "functionName", _g_get_functionName);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "messageOptions", _g_get_messageOptions);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isFiredByLegacy", _g_get_isFiredByLegacy);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isFiredByAnimator", _g_get_isFiredByAnimator);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "animationState", _g_get_animationState);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "animatorStateInfo", _g_get_animatorStateInfo);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "animatorClipInfo", _g_get_animatorClipInfo);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "stringParameter", _s_set_stringParameter);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "floatParameter", _s_set_floatParameter);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "intParameter", _s_set_intParameter);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "objectReferenceParameter", _s_set_objectReferenceParameter);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "functionName", _s_set_functionName);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "messageOptions", _s_set_messageOptions);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.AnimationEvent();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationEvent constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_stringParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.stringParameter);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_floatParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.floatParameter);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_intParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.intParameter);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_objectReferenceParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.objectReferenceParameter);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_functionName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.functionName);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_time(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_messageOptions(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.messageOptions);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isFiredByLegacy(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isFiredByLegacy);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isFiredByAnimator(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isFiredByAnimator);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_animationState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.animationState);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_animatorStateInfo(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.animatorStateInfo);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_animatorClipInfo(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.animatorClipInfo);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_stringParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.stringParameter = LuaAPI.lua_tostring(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_floatParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.floatParameter = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_intParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.intParameter = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_objectReferenceParameter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.objectReferenceParameter = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_functionName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.functionName = LuaAPI.lua_tostring(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_time(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_messageOptions(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1);
UnityEngine.SendMessageOptions gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.messageOptions = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}