c1_unity/Assets/XLua/Gen/TMPro_TMP_SubMeshUIWrap.cs
2023-04-03 11:04:31 +08:00

797 lines
29 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class TMProTMP_SubMeshUIWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(TMPro.TMP_SubMeshUI);
Utils.BeginObjectRegister(type, L, translator, 0, 12, 12, 9);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetModifiedMaterial", _m_GetModifiedMaterial);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPaddingForMaterial", _m_GetPaddingForMaterial);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMeshPadding", _m_UpdateMeshPadding);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAllDirty", _m_SetAllDirty);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVerticesDirty", _m_SetVerticesDirty);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutDirty", _m_SetLayoutDirty);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMaterialDirty", _m_SetMaterialDirty);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPivotDirty", _m_SetPivotDirty);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Cull", _m_Cull);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshMaterial", _m_RefreshMaterial);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecalculateClipping", _m_RecalculateClipping);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontAsset", _g_get_fontAsset);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteAsset", _g_get_spriteAsset);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMaterial", _g_get_sharedMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackMaterial", _g_get_fallbackMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackSourceMaterial", _g_get_fallbackSourceMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialForRendering", _g_get_materialForRendering);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDefaultMaterial", _g_get_isDefaultMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "padding", _g_get_padding);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mesh", _g_get_mesh);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textComponent", _g_get_textComponent);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontAsset", _s_set_fontAsset);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteAsset", _s_set_spriteAsset);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMaterial", _s_set_sharedMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackMaterial", _s_set_fallbackMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackSourceMaterial", _s_set_fallbackSourceMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isDefaultMaterial", _s_set_isDefaultMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "padding", _s_set_padding);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "mesh", _s_set_mesh);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddSubTextObject", _m_AddSubTextObject_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new TMPro.TMP_SubMeshUI();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SubMeshUI constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddSubTextObject_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
TMPro.TextMeshProUGUI _textComponent = (TMPro.TextMeshProUGUI)translator.GetObject(L, 1, typeof(TMPro.TextMeshProUGUI));
TMPro.MaterialReference _materialReference;translator.Get(L, 2, out _materialReference);
var gen_ret = TMPro.TMP_SubMeshUI.AddSubTextObject( _textComponent, _materialReference );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetModifiedMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
var gen_ret = gen_to_be_invoked.GetModifiedMaterial( _baseMaterial );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPaddingForMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.GetPaddingForMaterial( );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Material>(L, 2))
{
UnityEngine.Material _mat = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
var gen_ret = gen_to_be_invoked.GetPaddingForMaterial( _mat );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SubMeshUI.GetPaddingForMaterial!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UpdateMeshPadding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
bool _isExtraPadding = LuaAPI.lua_toboolean(L, 2);
bool _isUsingBold = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.UpdateMeshPadding( _isExtraPadding, _isUsingBold );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetAllDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetAllDirty( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetVerticesDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetVerticesDirty( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetLayoutDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetLayoutDirty( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetMaterialDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetMaterialDirty( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPivotDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetPivotDirty( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Cull(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rect _clipRect;translator.Get(L, 2, out _clipRect);
bool _validRect = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.Cull( _clipRect, _validRect );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Rebuild(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
UnityEngine.UI.CanvasUpdate _update;translator.Get(L, 2, out _update);
gen_to_be_invoked.Rebuild( _update );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RefreshMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RefreshMaterial( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RecalculateClipping(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RecalculateClipping( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fontAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fontAsset);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_spriteAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.spriteAsset);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mainTexture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.mainTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.material);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sharedMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sharedMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fallbackMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fallbackSourceMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fallbackSourceMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_materialForRendering(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.materialForRendering);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isDefaultMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDefaultMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_padding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.padding);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.mesh);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_textComponent(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.textComponent);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fontAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_spriteAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sharedMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sharedMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fallbackMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fallbackSourceMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fallbackSourceMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isDefaultMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.isDefaultMaterial = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_padding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.padding = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_mesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}