553 lines
16 KiB
C#
553 lines
16 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class BFLuaManagerWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(BF.LuaManager);
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Utils.BeginObjectRegister(type, L, translator, 0, 15, 1, 1);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitFirstLua", _m_InitFirstLua);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitGame", _m_InitGame);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadLuaDeveloperMode", _m_LoadLuaDeveloperMode);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGlobalLuaFunc", _m_GetGlobalLuaFunc);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnGameInitSucc", _m_OnGameInitSucc);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearCache", _m_ClearCache);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "LuaEnvTick", _m_LuaEnvTick);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "LuaEnvFullGC", _m_LuaEnvFullGC);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnApplicationFocus", _m_OnApplicationFocus);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnApplicationPause", _m_OnApplicationPause);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnApplicationQuit", _m_OnApplicationQuit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "DevExist", _g_get_DevExist);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "DevExist", _s_set_DevExist);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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return LuaAPI.luaL_error(L, "BF.LuaManager does not have a constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Create_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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var gen_ret = BF.LuaManager.Create( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Update(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Update( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Destroy(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Destroy( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_InitFirstLua(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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XLua.LuaEnv.CustomLoader _loader = translator.GetDelegate<XLua.LuaEnv.CustomLoader>(L, 2);
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gen_to_be_invoked.InitFirstLua( _loader );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_InitGame(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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System.Action _gameInitSuccCallback = translator.GetDelegate<System.Action>(L, 2);
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gen_to_be_invoked.InitGame( _gameInitSuccCallback );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LoadLuaDeveloperMode(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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string _scriptPath = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.LoadLuaDeveloperMode( _scriptPath );
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LuaAPI.lua_pushstring(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetGlobalLuaFunc(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.GetGlobalLuaFunc( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnGameInitSucc(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnGameInitSucc( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ClearCache(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.ClearCache( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LuaEnvTick(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.LuaEnvTick( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LuaEnvFullGC(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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int _count = LuaAPI.xlua_tointeger(L, 2);
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gen_to_be_invoked.LuaEnvFullGC( _count );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnApplicationFocus(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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bool _hasFocus = LuaAPI.lua_toboolean(L, 2);
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gen_to_be_invoked.OnApplicationFocus( _hasFocus );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnApplicationPause(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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bool _pauseStatus = LuaAPI.lua_toboolean(L, 2);
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gen_to_be_invoked.OnApplicationPause( _pauseStatus );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnApplicationQuit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnApplicationQuit( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Clear(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Clear( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_DevExist(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.DevExist);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_DevExist(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.DevExist = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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