c1_unity/Assets/XLua/Gen/BF_BFLayoutBaseWrap.cs
2023-04-03 11:04:31 +08:00

224 lines
7.7 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFLayoutBaseWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFLayoutBase);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 5, 5);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Left", _g_get_Left);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Right", _g_get_Right);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Top", _g_get_Top);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Bottom", _g_get_Bottom);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ChildAlignment", _g_get_ChildAlignment);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Left", _s_set_Left);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Right", _s_set_Right);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Top", _s_set_Top);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Bottom", _s_set_Bottom);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ChildAlignment", _s_set_ChildAlignment);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "BF.BFLayoutBase does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Left(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Left);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Right(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Right);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Top(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Top);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Bottom(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Bottom);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ChildAlignment(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineTextAnchor(L, gen_to_be_invoked.ChildAlignment);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Left(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Left = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Right(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Right = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Top(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Top = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Bottom(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Bottom = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ChildAlignment(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFLayoutBase gen_to_be_invoked = (BF.BFLayoutBase)translator.FastGetCSObj(L, 1);
UnityEngine.TextAnchor gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.ChildAlignment = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}