c1_unity/Assets/ThirdParty/FacebookSDK/Examples/Windows/FBWindowsTournamentsManager.cs
2023-04-03 11:04:31 +08:00

139 lines
3.6 KiB
C#

using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using Facebook.Unity;
using Facebook.MiniJSON;
public class FBWindowsTournamentsManager : MonoBehaviour {
public FBWindowsLogsManager Logger;
public InputField Title;
public InputField Image;
public Dropdown SortOrder;
public Dropdown ScoreFormat;
public InputField Data;
public InputField InitialScore;
public InputField Score;
public InputField ShareData;
private Dictionary<string, string> ConvertDataToDict(string UTF8String)
{
Encoding unicode = Encoding.Unicode;
var unicodeData = Encoding.Convert(Encoding.UTF8, unicode, Encoding.UTF8.GetBytes(UTF8String));
char[] unicodeDataChars = new char[unicode.GetCharCount(unicodeData, 0, unicodeData.Length)];
Encoding.Unicode.GetChars(unicodeData, 0, unicodeData.Length, unicodeDataChars, 0);
var data = Json.Deserialize(new string(unicodeDataChars)) as Dictionary<string, object>;
Dictionary<string, string> result = new Dictionary<string, string>();
if (data != null)
{
foreach (KeyValuePair<string, object> keyValuePair in data)
{
result.Add(keyValuePair.Key, keyValuePair.Value == null ? "" : keyValuePair.Value.ToString());
}
}
else
{
Debug.LogError("Wrong Data Json");
}
return result;
}
public void Button_CreateTournament()
{
FB.CreateTournament(
int.Parse(InitialScore.text),
Title.text,
Image.text,
SortOrder.options[SortOrder.value].text,
ScoreFormat.options[ScoreFormat.value].text,
ConvertDataToDict(Data.text),
CallbackCreateTournament
);
}
private void CallbackCreateTournament(ITournamentResult result)
{
if (result.Error != null)
{
Logger.DebugErrorLog(result.Error);
}
else
{
Logger.DebugLog(result.RawResult);
}
}
public void Button_PostSessionScore()
{
FB.PostSessionScore(int.Parse(Score.text), CallbackPostSessionScore);
}
private void CallbackPostSessionScore(ISessionScoreResult result)
{
if (result.Error != null)
{
Logger.DebugErrorLog(result.Error);
}
else
{
Logger.DebugLog(result.RawResult);
}
}
public void Button_PostTournamentScore()
{
FB.PostTournamentScore(int.Parse(Score.text), CallbackPostTournamentScore);
}
private void CallbackPostTournamentScore(ITournamentScoreResult result)
{
if (result.Error != null)
{
Logger.DebugErrorLog(result.Error);
}
else
{
Logger.DebugLog(result.RawResult);
}
}
public void Button_ShareTournament()
{
FB.ShareTournament(int.Parse(Score.text), ConvertDataToDict(ShareData.text), CallbackShareTournament);
}
private void CallbackShareTournament(ITournamentScoreResult result)
{
if (result.Error != null)
{
Logger.DebugErrorLog(result.Error);
}
else
{
Logger.DebugLog(result.RawResult);
}
}
public void Button_GetTournament()
{
FB.GetTournament(CallbackGetTournament);
}
private void CallbackGetTournament(ITournamentResult result)
{
if (result.Error != null)
{
Logger.DebugErrorLog(result.Error);
}
else
{
Logger.DebugLog(result.RawResult);
}
}
}