240 lines
8.7 KiB
C#
240 lines
8.7 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineUIAnimationTriggersWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.UI.AnimationTriggers);
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Utils.BeginObjectRegister(type, L, translator, 0, 0, 5, 5);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalTrigger", _g_get_normalTrigger);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "highlightedTrigger", _g_get_highlightedTrigger);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "pressedTrigger", _g_get_pressedTrigger);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedTrigger", _g_get_selectedTrigger);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "disabledTrigger", _g_get_disabledTrigger);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalTrigger", _s_set_normalTrigger);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "highlightedTrigger", _s_set_highlightedTrigger);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "pressedTrigger", _s_set_pressedTrigger);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectedTrigger", _s_set_selectedTrigger);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "disabledTrigger", _s_set_disabledTrigger);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new UnityEngine.UI.AnimationTriggers();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.AnimationTriggers constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_normalTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.normalTrigger);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_highlightedTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.highlightedTrigger);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_pressedTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.pressedTrigger);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_selectedTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.selectedTrigger);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_disabledTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.disabledTrigger);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_normalTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.normalTrigger = LuaAPI.lua_tostring(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_highlightedTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.highlightedTrigger = LuaAPI.lua_tostring(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_pressedTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.pressedTrigger = LuaAPI.lua_tostring(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_selectedTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.selectedTrigger = LuaAPI.lua_tostring(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_disabledTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.AnimationTriggers gen_to_be_invoked = (UnityEngine.UI.AnimationTriggers)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.disabledTrigger = LuaAPI.lua_tostring(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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