252 lines
8.4 KiB
C#
252 lines
8.4 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineAnimatorTransitionInfoWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.AnimatorTransitionInfo);
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Utils.BeginObjectRegister(type, L, translator, 0, 2, 7, 0);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsName", _m_IsName);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsUserName", _m_IsUserName);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "fullPathHash", _g_get_fullPathHash);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "nameHash", _g_get_nameHash);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "userNameHash", _g_get_userNameHash);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "durationUnit", _g_get_durationUnit);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "duration", _g_get_duration);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalizedTime", _g_get_normalizedTime);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "anyState", _g_get_anyState);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if (LuaAPI.lua_gettop(L) == 1)
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{
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translator.Push(L, default(UnityEngine.AnimatorTransitionInfo));
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimatorTransitionInfo constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsName(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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{
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string _name = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.IsName( _name );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Update(L, 1, gen_to_be_invoked);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsUserName(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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{
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string _name = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.IsUserName( _name );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Update(L, 1, gen_to_be_invoked);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_fullPathHash(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fullPathHash);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_nameHash(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.nameHash);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_userNameHash(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.userNameHash);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_durationUnit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.durationUnit);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_duration(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.duration);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_normalizedTime(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.normalizedTime);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_anyState(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AnimatorTransitionInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.anyState);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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}
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}
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