c1_unity/Assets/XLua/Gen/TMPro_TMP_SubMeshWrap.cs
2023-04-03 11:04:31 +08:00

581 lines
21 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class TMProTMP_SubMeshWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(TMPro.TMP_SubMesh);
Utils.BeginObjectRegister(type, L, translator, 0, 5, 12, 9);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DestroySelf", _m_DestroySelf);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPaddingForMaterial", _m_GetPaddingForMaterial);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMeshPadding", _m_UpdateMeshPadding);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVerticesDirty", _m_SetVerticesDirty);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMaterialDirty", _m_SetMaterialDirty);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontAsset", _g_get_fontAsset);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteAsset", _g_get_spriteAsset);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMaterial", _g_get_sharedMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackMaterial", _g_get_fallbackMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackSourceMaterial", _g_get_fallbackSourceMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDefaultMaterial", _g_get_isDefaultMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "padding", _g_get_padding);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderer", _g_get_renderer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "meshFilter", _g_get_meshFilter);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mesh", _g_get_mesh);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textComponent", _g_get_textComponent);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontAsset", _s_set_fontAsset);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteAsset", _s_set_spriteAsset);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMaterial", _s_set_sharedMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackMaterial", _s_set_fallbackMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackSourceMaterial", _s_set_fallbackSourceMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isDefaultMaterial", _s_set_isDefaultMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "padding", _s_set_padding);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "mesh", _s_set_mesh);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddSubTextObject", _m_AddSubTextObject_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new TMPro.TMP_SubMesh();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SubMesh constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddSubTextObject_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
TMPro.TextMeshPro _textComponent = (TMPro.TextMeshPro)translator.GetObject(L, 1, typeof(TMPro.TextMeshPro));
TMPro.MaterialReference _materialReference;translator.Get(L, 2, out _materialReference);
var gen_ret = TMPro.TMP_SubMesh.AddSubTextObject( _textComponent, _materialReference );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DestroySelf(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.DestroySelf( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPaddingForMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetPaddingForMaterial( );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UpdateMeshPadding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
{
bool _isExtraPadding = LuaAPI.lua_toboolean(L, 2);
bool _isUsingBold = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.UpdateMeshPadding( _isExtraPadding, _isUsingBold );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetVerticesDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetVerticesDirty( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetMaterialDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetMaterialDirty( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fontAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fontAsset);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_spriteAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.spriteAsset);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.material);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sharedMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sharedMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fallbackMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fallbackSourceMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fallbackSourceMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isDefaultMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDefaultMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_padding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.padding);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_renderer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.renderer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_meshFilter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.meshFilter);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.mesh);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_textComponent(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.textComponent);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fontAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_spriteAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sharedMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sharedMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fallbackMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fallbackMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fallbackSourceMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fallbackSourceMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isDefaultMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.isDefaultMaterial = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_padding(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.padding = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_mesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SubMesh gen_to_be_invoked = (TMPro.TMP_SubMesh)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}