c1_unity/Assets/XLua/Gen/TMPro_TMP_SpriteGlyphWrap.cs
2023-04-03 11:04:31 +08:00

143 lines
4.8 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class TMProTMP_SpriteGlyphWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(TMPro.TMP_SpriteGlyph);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 1, 1);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sprite", _g_get_sprite);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sprite", _s_set_sprite);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new TMPro.TMP_SpriteGlyph();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable<UnityEngine.TextCore.GlyphMetrics>(L, 3) && translator.Assignable<UnityEngine.TextCore.GlyphRect>(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6))
{
uint _index = LuaAPI.xlua_touint(L, 2);
UnityEngine.TextCore.GlyphMetrics _metrics;translator.Get(L, 3, out _metrics);
UnityEngine.TextCore.GlyphRect _glyphRect;translator.Get(L, 4, out _glyphRect);
float _scale = (float)LuaAPI.lua_tonumber(L, 5);
int _atlasIndex = LuaAPI.xlua_tointeger(L, 6);
var gen_ret = new TMPro.TMP_SpriteGlyph(_index, _metrics, _glyphRect, _scale, _atlasIndex);
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 7 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable<UnityEngine.TextCore.GlyphMetrics>(L, 3) && translator.Assignable<UnityEngine.TextCore.GlyphRect>(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6) && translator.Assignable<UnityEngine.Sprite>(L, 7))
{
uint _index = LuaAPI.xlua_touint(L, 2);
UnityEngine.TextCore.GlyphMetrics _metrics;translator.Get(L, 3, out _metrics);
UnityEngine.TextCore.GlyphRect _glyphRect;translator.Get(L, 4, out _glyphRect);
float _scale = (float)LuaAPI.lua_tonumber(L, 5);
int _atlasIndex = LuaAPI.xlua_tointeger(L, 6);
UnityEngine.Sprite _sprite = (UnityEngine.Sprite)translator.GetObject(L, 7, typeof(UnityEngine.Sprite));
var gen_ret = new TMPro.TMP_SpriteGlyph(_index, _metrics, _glyphRect, _scale, _atlasIndex, _sprite);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SpriteGlyph constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SpriteGlyph gen_to_be_invoked = (TMPro.TMP_SpriteGlyph)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sprite);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.TMP_SpriteGlyph gen_to_be_invoked = (TMPro.TMP_SpriteGlyph)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}