c1_unity/Assets/XLua/Gen/UnityEngine_UI_RawImageWrap.cs
2025-11-03 15:00:43 +08:00

174 lines
5.5 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIRawImageWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.RawImage);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 3, 2);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetNativeSize", _m_SetNativeSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "texture", _g_get_texture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "uvRect", _g_get_uvRect);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "texture", _s_set_texture);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "uvRect", _s_set_uvRect);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.RawImage does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetNativeSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetNativeSize( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mainTexture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.mainTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_texture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.texture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_uvRect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.uvRect);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_texture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.texture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_uvRect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
UnityEngine.Rect gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.uvRect = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}