c1_unity/Assets/XLua/Gen/UnityEngine_AudioClipWrap.cs
2025-11-03 15:00:43 +08:00

392 lines
15 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineAudioClipWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.AudioClip);
Utils.BeginObjectRegister(type, L, translator, 0, 4, 9, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadAudioData", _m_LoadAudioData);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadAudioData", _m_UnloadAudioData);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetData", _m_GetData);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetData", _m_SetData);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "samples", _g_get_samples);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "channels", _g_get_channels);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "frequency", _g_get_frequency);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "loadType", _g_get_loadType);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "preloadAudioData", _g_get_preloadAudioData);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ambisonic", _g_get_ambisonic);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "loadInBackground", _g_get_loadInBackground);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "loadState", _g_get_loadState);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.AudioClip does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LoadAudioData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.LoadAudioData( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UnloadAudioData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.UnloadAudioData( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
{
float[] _data = (float[])translator.GetObject(L, 2, typeof(float[]));
int _offsetSamples = LuaAPI.xlua_tointeger(L, 3);
var gen_ret = gen_to_be_invoked.GetData( _data, _offsetSamples );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
{
float[] _data = (float[])translator.GetObject(L, 2, typeof(float[]));
int _offsetSamples = LuaAPI.xlua_tointeger(L, 3);
var gen_ret = gen_to_be_invoked.SetData( _data, _offsetSamples );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Create_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5))
{
string _name = LuaAPI.lua_tostring(L, 1);
int _lengthSamples = LuaAPI.xlua_tointeger(L, 2);
int _channels = LuaAPI.xlua_tointeger(L, 3);
int _frequency = LuaAPI.xlua_tointeger(L, 4);
bool _stream = LuaAPI.lua_toboolean(L, 5);
var gen_ret = UnityEngine.AudioClip.Create( _name, _lengthSamples, _channels, _frequency, _stream );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 6&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)&& translator.Assignable<UnityEngine.AudioClip.PCMReaderCallback>(L, 6))
{
string _name = LuaAPI.lua_tostring(L, 1);
int _lengthSamples = LuaAPI.xlua_tointeger(L, 2);
int _channels = LuaAPI.xlua_tointeger(L, 3);
int _frequency = LuaAPI.xlua_tointeger(L, 4);
bool _stream = LuaAPI.lua_toboolean(L, 5);
UnityEngine.AudioClip.PCMReaderCallback _pcmreadercallback = translator.GetDelegate<UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
var gen_ret = UnityEngine.AudioClip.Create( _name, _lengthSamples, _channels, _frequency, _stream, _pcmreadercallback );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 7&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)&& translator.Assignable<UnityEngine.AudioClip.PCMReaderCallback>(L, 6)&& translator.Assignable<UnityEngine.AudioClip.PCMSetPositionCallback>(L, 7))
{
string _name = LuaAPI.lua_tostring(L, 1);
int _lengthSamples = LuaAPI.xlua_tointeger(L, 2);
int _channels = LuaAPI.xlua_tointeger(L, 3);
int _frequency = LuaAPI.xlua_tointeger(L, 4);
bool _stream = LuaAPI.lua_toboolean(L, 5);
UnityEngine.AudioClip.PCMReaderCallback _pcmreadercallback = translator.GetDelegate<UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
UnityEngine.AudioClip.PCMSetPositionCallback _pcmsetpositioncallback = translator.GetDelegate<UnityEngine.AudioClip.PCMSetPositionCallback>(L, 7);
var gen_ret = UnityEngine.AudioClip.Create( _name, _lengthSamples, _channels, _frequency, _stream, _pcmreadercallback, _pcmsetpositioncallback );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AudioClip.Create!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_length(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.length);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_samples(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.samples);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_channels(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.channels);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_frequency(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.frequency);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_loadType(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.loadType);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_preloadAudioData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.preloadAudioData);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ambisonic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.ambisonic);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_loadInBackground(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.loadInBackground);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_loadState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AudioClip gen_to_be_invoked = (UnityEngine.AudioClip)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.loadState);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}