c1_unity/Assets/XLua/Gen/BF_ResourceManagerWrap.cs
2025-11-03 15:00:43 +08:00

580 lines
19 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFResourceManagerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.ResourceManager);
Utils.BeginObjectRegister(type, L, translator, 0, 15, 2, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAbConfigCollection", _m_SetAbConfigCollection);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReloadManifest", _m_ReloadManifest);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadAsync", _m_LoadAsync);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadSync", _m_LoadSync);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Unload", _m_Unload);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAsset", _m_RemoveAsset);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadAllDelayAssets", _m_UnloadAllDelayAssets);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSceneLoadPath", _m_GetSceneLoadPath);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadSceneAsync", _m_LoadSceneAsync);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadScene", _m_UnloadScene);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ContainsAsset", _m_ContainsAsset);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "AbConfigCollection", _g_get_AbConfigCollection);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Manifest", _g_get_Manifest);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "TIME_OUT_LOAD", BF.ResourceManager.TIME_OUT_LOAD);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "TIME_DELAY_UNLOAD", BF.ResourceManager.TIME_DELAY_UNLOAD);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "BF.ResourceManager does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Create_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
var gen_ret = BF.ResourceManager.Create( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Destroy(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Destroy( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Clear(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Clear( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Init(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Init( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetAbConfigCollection(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
BF.AssetBundleConfigCollection _abcc = (BF.AssetBundleConfigCollection)translator.GetObject(L, 2, typeof(BF.AssetBundleConfigCollection));
gen_to_be_invoked.SetAbConfigCollection( _abcc );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ReloadManifest(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ReloadManifest( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LoadAsync(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
string _assetPath = LuaAPI.lua_tostring(L, 2);
System.Type _type = (System.Type)translator.GetObject(L, 3, typeof(System.Type));
System.Action<string, UnityEngine.Object> _complete = translator.GetDelegate<System.Action<string, UnityEngine.Object>>(L, 4);
var gen_ret = gen_to_be_invoked.LoadAsync( _assetPath, _type, _complete );
LuaAPI.xlua_pushuint(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LoadSync(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
string _assetPath = LuaAPI.lua_tostring(L, 2);
System.Type _type = (System.Type)translator.GetObject(L, 3, typeof(System.Type));
var gen_ret = gen_to_be_invoked.LoadSync( _assetPath, _type );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Unload(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
string _assetPath = LuaAPI.lua_tostring(L, 2);
bool _immediately = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.Unload( _assetPath, _immediately );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<BF.AssetObject>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
BF.AssetObject _assetObject = (BF.AssetObject)translator.GetObject(L, 2, typeof(BF.AssetObject));
bool _immediately = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.Unload( _assetObject, _immediately );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.ResourceManager.Unload!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
string _assetPath = LuaAPI.lua_tostring(L, 2);
gen_to_be_invoked.RemoveAsset( _assetPath );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UnloadAllDelayAssets(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.UnloadAllDelayAssets( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetSceneLoadPath(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
string _assetBundlePath = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetSceneLoadPath( _assetBundlePath );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LoadSceneAsync(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
string _assetBundlePath = LuaAPI.lua_tostring(L, 2);
System.Action<BF.AssetBundleObject> _complete = translator.GetDelegate<System.Action<BF.AssetBundleObject>>(L, 3);
gen_to_be_invoked.LoadSceneAsync( _assetBundlePath, _complete );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UnloadScene(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
string _assetBundlePath = LuaAPI.lua_tostring(L, 2);
gen_to_be_invoked.UnloadScene( _assetBundlePath );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ContainsAsset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
string _assetPath = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.ContainsAsset( _assetPath );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Update(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Update( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_AbConfigCollection(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.AbConfigCollection);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Manifest(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.ResourceManager gen_to_be_invoked = (BF.ResourceManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.Manifest);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}