#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUISelectableWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.Selectable); Utils.BeginObjectRegister(type, L, translator, 0, 14, 9, 8); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsInteractable", _m_IsInteractable); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectable", _m_FindSelectable); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnLeft", _m_FindSelectableOnLeft); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnRight", _m_FindSelectableOnRight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnUp", _m_FindSelectableOnUp); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnDown", _m_FindSelectableOnDown); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnMove", _m_OnMove); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerDown", _m_OnPointerDown); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerUp", _m_OnPointerUp); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerEnter", _m_OnPointerEnter); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerExit", _m_OnPointerExit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSelect", _m_OnSelect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnDeselect", _m_OnDeselect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Select", _m_Select); Utils.RegisterFunc(L, Utils.GETTER_IDX, "navigation", _g_get_navigation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "transition", _g_get_transition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "colors", _g_get_colors); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteState", _g_get_spriteState); Utils.RegisterFunc(L, Utils.GETTER_IDX, "animationTriggers", _g_get_animationTriggers); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetGraphic", _g_get_targetGraphic); Utils.RegisterFunc(L, Utils.GETTER_IDX, "interactable", _g_get_interactable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "image", _g_get_image); Utils.RegisterFunc(L, Utils.GETTER_IDX, "animator", _g_get_animator); Utils.RegisterFunc(L, Utils.SETTER_IDX, "navigation", _s_set_navigation); Utils.RegisterFunc(L, Utils.SETTER_IDX, "transition", _s_set_transition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "colors", _s_set_colors); Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteState", _s_set_spriteState); Utils.RegisterFunc(L, Utils.SETTER_IDX, "animationTriggers", _s_set_animationTriggers); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetGraphic", _s_set_targetGraphic); Utils.RegisterFunc(L, Utils.SETTER_IDX, "interactable", _s_set_interactable); Utils.RegisterFunc(L, Utils.SETTER_IDX, "image", _s_set_image); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 2, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "AllSelectablesNoAlloc", _m_AllSelectablesNoAlloc_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allSelectablesArray", _g_get_allSelectablesArray); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allSelectableCount", _g_get_allSelectableCount); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.Selectable does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AllSelectablesNoAlloc_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.UI.Selectable[] _selectables = (UnityEngine.UI.Selectable[])translator.GetObject(L, 1, typeof(UnityEngine.UI.Selectable[])); var gen_ret = UnityEngine.UI.Selectable.AllSelectablesNoAlloc( _selectables ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsInteractable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsInteractable( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSelectable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); var gen_ret = gen_to_be_invoked.FindSelectable( _dir ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSelectableOnLeft(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.FindSelectableOnLeft( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSelectableOnRight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.FindSelectableOnRight( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSelectableOnUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.FindSelectableOnUp( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSelectableOnDown(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.FindSelectableOnDown( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnMove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.AxisEventData _eventData = (UnityEngine.EventSystems.AxisEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.AxisEventData)); gen_to_be_invoked.OnMove( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPointerDown(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); gen_to_be_invoked.OnPointerDown( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPointerUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); gen_to_be_invoked.OnPointerUp( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPointerEnter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); gen_to_be_invoked.OnPointerEnter( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPointerExit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); gen_to_be_invoked.OnPointerExit( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnSelect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData)); gen_to_be_invoked.OnSelect( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnDeselect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData)); gen_to_be_invoked.OnDeselect( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Select(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Select( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_allSelectablesArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.UI.Selectable.allSelectablesArray); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_allSelectableCount(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.UI.Selectable.allSelectableCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_navigation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.navigation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_transition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.transition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_colors(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.colors); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.spriteState); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_animationTriggers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.animationTriggers); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetGraphic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetGraphic); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_interactable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.interactable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_image(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.image); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_animator(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.animator); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_navigation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); UnityEngine.UI.Navigation gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.navigation = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_transition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); UnityEngine.UI.Selectable.Transition gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.transition = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_colors(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); UnityEngine.UI.ColorBlock gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.colors = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_spriteState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); UnityEngine.UI.SpriteState gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.spriteState = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_animationTriggers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); gen_to_be_invoked.animationTriggers = (UnityEngine.UI.AnimationTriggers)translator.GetObject(L, 2, typeof(UnityEngine.UI.AnimationTriggers)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetGraphic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); gen_to_be_invoked.targetGraphic = (UnityEngine.UI.Graphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.Graphic)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_interactable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); gen_to_be_invoked.interactable = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_image(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1); gen_to_be_invoked.image = (UnityEngine.UI.Image)translator.GetObject(L, 2, typeof(UnityEngine.UI.Image)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }