#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineRemoteConfigSettingsWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.RemoteConfigSettings); Utils.BeginObjectRegister(type, L, translator, 0, 14, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ForceUpdate", _m_ForceUpdate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "WasLastUpdatedFromServer", _m_WasLastUpdatedFromServer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInt", _m_GetInt); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLong", _m_GetLong); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFloat", _m_GetFloat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetString", _m_GetString); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBool", _m_GetBool); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasKey", _m_HasKey); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCount", _m_GetCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetKeys", _m_GetKeys); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetObject", _m_GetObject); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDictionary", _m_GetDictionary); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Updated", _e_Updated); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "QueueConfig", _m_QueueConfig_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SendDeviceInfoInConfigRequest", _m_SendDeviceInfoInConfigRequest_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddSessionTag", _m_AddSessionTag_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _configKey = LuaAPI.lua_tostring(L, 2); var gen_ret = new UnityEngine.RemoteConfigSettings(_configKey); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Dispose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Dispose( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_QueueConfig_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 1); object _param = translator.GetObject(L, 2, typeof(object)); int _ver = LuaAPI.xlua_tointeger(L, 3); string _prefix = LuaAPI.lua_tostring(L, 4); var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param, _ver, _prefix ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 1); object _param = translator.GetObject(L, 2, typeof(object)); int _ver = LuaAPI.xlua_tointeger(L, 3); var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param, _ver ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)) { string _name = LuaAPI.lua_tostring(L, 1); object _param = translator.GetObject(L, 2, typeof(object)); var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.QueueConfig!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SendDeviceInfoInConfigRequest_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.RemoteConfigSettings.SendDeviceInfoInConfigRequest( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddSessionTag_xlua_st_(RealStatePtr L) { try { { string _tag = LuaAPI.lua_tostring(L, 1); UnityEngine.RemoteConfigSettings.AddSessionTag( _tag ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ForceUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ForceUpdate( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_WasLastUpdatedFromServer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.WasLastUpdatedFromServer( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetInt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetInt( _key ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _key = LuaAPI.lua_tostring(L, 2); int _defaultValue = LuaAPI.xlua_tointeger(L, 3); var gen_ret = gen_to_be_invoked.GetInt( _key, _defaultValue ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetInt!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLong(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetLong( _key ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) || LuaAPI.lua_isint64(L, 3))) { string _key = LuaAPI.lua_tostring(L, 2); long _defaultValue = LuaAPI.lua_toint64(L, 3); var gen_ret = gen_to_be_invoked.GetLong( _key, _defaultValue ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetLong!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFloat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetFloat( _key ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _key = LuaAPI.lua_tostring(L, 2); float _defaultValue = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.GetFloat( _key, _defaultValue ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetFloat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetString( _key ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 2); string _defaultValue = LuaAPI.lua_tostring(L, 3); var gen_ret = gen_to_be_invoked.GetString( _key, _defaultValue ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetString!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBool(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetBool( _key ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { string _key = LuaAPI.lua_tostring(L, 2); bool _defaultValue = LuaAPI.lua_toboolean(L, 3); var gen_ret = gen_to_be_invoked.GetBool( _key, _defaultValue ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetBool!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasKey(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); { string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasKey( _key ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetKeys(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetKeys( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); string _key = LuaAPI.lua_tostring(L, 3); var gen_ret = gen_to_be_invoked.GetObject( _type, _key ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); var gen_ret = gen_to_be_invoked.GetObject( _type ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _key = LuaAPI.lua_tostring(L, 2); object _defaultValue = translator.GetObject(L, 3, typeof(object)); var gen_ret = gen_to_be_invoked.GetObject( _key, _defaultValue ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetObject!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDictionary(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetDictionary( _key ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.GetDictionary( ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetDictionary!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_Updated(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.Updated += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.Updated -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.Updated!"); return 0; } } }