#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEnginePropertyNameWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.PropertyName); Utils.BeginObjectRegister(type, L, translator, 1, 3, 0, 0); Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "IsNullOrEmpty", _m_IsNullOrEmpty_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = new UnityEngine.PropertyName(_name); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.PropertyName _other;translator.Get(L, 2, out _other); var gen_ret = new UnityEngine.PropertyName(_other); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); var gen_ret = new UnityEngine.PropertyName(_id); translator.Push(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(UnityEngine.PropertyName)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.PropertyName constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __EqMeta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && translator.Assignable(L, 2)) { UnityEngine.PropertyName leftside;translator.Get(L, 1, out leftside); UnityEngine.PropertyName rightside;translator.Get(L, 2, out rightside); LuaAPI.lua_pushboolean(L, leftside == rightside); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.PropertyName!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsNullOrEmpty_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.PropertyName _prop;translator.Get(L, 1, out _prop); var gen_ret = UnityEngine.PropertyName.IsNullOrEmpty( _prop ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.PropertyName gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { var gen_ret = gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Equals(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.PropertyName gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { object _other = translator.GetObject(L, 2, typeof(object)); var gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.PropertyName _other;translator.Get(L, 2, out _other); var gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.PropertyName.Equals!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.PropertyName gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }