#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineAnimationStateWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.AnimationState); Utils.BeginObjectRegister(type, L, translator, 0, 2, 12, 10); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddMixingTransform", _m_AddMixingTransform); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveMixingTransform", _m_RemoveMixingTransform); Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled); Utils.RegisterFunc(L, Utils.GETTER_IDX, "weight", _g_get_weight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapMode", _g_get_wrapMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time); Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalizedTime", _g_get_normalizedTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed); Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalizedSpeed", _g_get_normalizedSpeed); Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length); Utils.RegisterFunc(L, Utils.GETTER_IDX, "layer", _g_get_layer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "clip", _g_get_clip); Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name); Utils.RegisterFunc(L, Utils.GETTER_IDX, "blendMode", _g_get_blendMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled); Utils.RegisterFunc(L, Utils.SETTER_IDX, "weight", _s_set_weight); Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapMode", _s_set_wrapMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time); Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalizedTime", _s_set_normalizedTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed); Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalizedSpeed", _s_set_normalizedSpeed); Utils.RegisterFunc(L, Utils.SETTER_IDX, "layer", _s_set_layer); Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name); Utils.RegisterFunc(L, Utils.SETTER_IDX, "blendMode", _s_set_blendMode); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.AnimationState(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationState constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddMixingTransform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Transform _mix = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); gen_to_be_invoked.AddMixingTransform( _mix ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Transform _mix = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); bool _recursive = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.AddMixingTransform( _mix, _recursive ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationState.AddMixingTransform!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveMixingTransform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); { UnityEngine.Transform _mix = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); gen_to_be_invoked.RemoveMixingTransform( _mix ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_enabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_weight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.weight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_wrapMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.wrapMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_time(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_normalizedTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.normalizedTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_speed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.speed); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_normalizedSpeed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.normalizedSpeed); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_length(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.length); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_layer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_clip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.clip); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.name); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_blendMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.blendMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_enabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_weight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.weight = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_wrapMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.wrapMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_time(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_normalizedTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.normalizedTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_speed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.speed = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_normalizedSpeed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.normalizedSpeed = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_layer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.layer = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_blendMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1); UnityEngine.AnimationBlendMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.blendMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }