#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProTMP_SpriteAnimatorWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.TMP_SpriteAnimator); Utils.BeginObjectRegister(type, L, translator, 0, 2, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopAllAnimations", _m_StopAllAnimations); Utils.RegisterFunc(L, Utils.METHOD_IDX, "DoSpriteAnimation", _m_DoSpriteAnimation); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new TMPro.TMP_SpriteAnimator(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SpriteAnimator constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopAllAnimations(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAnimator gen_to_be_invoked = (TMPro.TMP_SpriteAnimator)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StopAllAnimations( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DoSpriteAnimation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAnimator gen_to_be_invoked = (TMPro.TMP_SpriteAnimator)translator.FastGetCSObj(L, 1); { int _currentCharacter = LuaAPI.xlua_tointeger(L, 2); TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 3, typeof(TMPro.TMP_SpriteAsset)); int _start = LuaAPI.xlua_tointeger(L, 4); int _end = LuaAPI.xlua_tointeger(L, 5); int _framerate = LuaAPI.xlua_tointeger(L, 6); gen_to_be_invoked.DoSpriteAnimation( _currentCharacter, _spriteAsset, _start, _end, _framerate ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }