#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class DGTweeningDOTweenModuleUtilsPhysicsWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(DG.Tweening.DOTweenModuleUtils.Physics); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 5, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetOrientationOnPath", _m_SetOrientationOnPath_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HasRigidbody2D", _m_HasRigidbody2D_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HasRigidbody", _m_HasRigidbody_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CreateDOTweenPathTween", _m_CreateDOTweenPathTween_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "DG.Tweening.DOTweenModuleUtils.Physics does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetOrientationOnPath_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { DG.Tweening.Plugins.Options.PathOptions _options;translator.Get(L, 1, out _options); DG.Tweening.Tween _t = (DG.Tweening.Tween)translator.GetObject(L, 2, typeof(DG.Tweening.Tween)); UnityEngine.Quaternion _newRot;translator.Get(L, 3, out _newRot); UnityEngine.Transform _trans = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); DG.Tweening.DOTweenModuleUtils.Physics.SetOrientationOnPath( _options, _t, _newRot, _trans ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasRigidbody2D_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Component _target = (UnityEngine.Component)translator.GetObject(L, 1, typeof(UnityEngine.Component)); var gen_ret = DG.Tweening.DOTweenModuleUtils.Physics.HasRigidbody2D( _target ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasRigidbody_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Component _target = (UnityEngine.Component)translator.GetObject(L, 1, typeof(UnityEngine.Component)); var gen_ret = DG.Tweening.DOTweenModuleUtils.Physics.HasRigidbody( _target ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CreateDOTweenPathTween_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.MonoBehaviour _target = (UnityEngine.MonoBehaviour)translator.GetObject(L, 1, typeof(UnityEngine.MonoBehaviour)); bool _tweenRigidbody = LuaAPI.lua_toboolean(L, 2); bool _isLocal = LuaAPI.lua_toboolean(L, 3); DG.Tweening.Plugins.Core.PathCore.Path _path = (DG.Tweening.Plugins.Core.PathCore.Path)translator.GetObject(L, 4, typeof(DG.Tweening.Plugins.Core.PathCore.Path)); float _duration = (float)LuaAPI.lua_tonumber(L, 5); DG.Tweening.PathMode _pathMode;translator.Get(L, 6, out _pathMode); var gen_ret = DG.Tweening.DOTweenModuleUtils.Physics.CreateDOTweenPathTween( _target, _tweenRigidbody, _isLocal, _path, _duration, _pathMode ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }