#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineRemoteSettingsWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.RemoteSettings); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 16, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "ForceUpdate", _m_ForceUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "WasLastUpdatedFromServer", _m_WasLastUpdatedFromServer_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetInt", _m_GetInt_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetLong", _m_GetLong_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFloat", _m_GetFloat_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetString", _m_GetString_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetBool", _m_GetBool_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HasKey", _m_HasKey_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetCount", _m_GetCount_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeys", _m_GetKeys_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetObject", _m_GetObject_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetDictionary", _m_GetDictionary_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Updated", _e_Updated); Utils.RegisterFunc(L, Utils.CLS_IDX, "BeforeFetchFromServer", _e_BeforeFetchFromServer); Utils.RegisterFunc(L, Utils.CLS_IDX, "Completed", _e_Completed); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.RemoteSettings does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ForceUpdate_xlua_st_(RealStatePtr L) { try { { UnityEngine.RemoteSettings.ForceUpdate( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_WasLastUpdatedFromServer_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.RemoteSettings.WasLastUpdatedFromServer( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetInt_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.RemoteSettings.GetInt( _key ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { string _key = LuaAPI.lua_tostring(L, 1); int _defaultValue = LuaAPI.xlua_tointeger(L, 2); var gen_ret = UnityEngine.RemoteSettings.GetInt( _key, _defaultValue ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.GetInt!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLong_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.RemoteSettings.GetLong( _key ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) || LuaAPI.lua_isint64(L, 2))) { string _key = LuaAPI.lua_tostring(L, 1); long _defaultValue = LuaAPI.lua_toint64(L, 2); var gen_ret = UnityEngine.RemoteSettings.GetLong( _key, _defaultValue ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.GetLong!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFloat_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.RemoteSettings.GetFloat( _key ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { string _key = LuaAPI.lua_tostring(L, 1); float _defaultValue = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = UnityEngine.RemoteSettings.GetFloat( _key, _defaultValue ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.GetFloat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetString_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.RemoteSettings.GetString( _key ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 1); string _defaultValue = LuaAPI.lua_tostring(L, 2); var gen_ret = UnityEngine.RemoteSettings.GetString( _key, _defaultValue ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.GetString!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBool_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.RemoteSettings.GetBool( _key ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { string _key = LuaAPI.lua_tostring(L, 1); bool _defaultValue = LuaAPI.lua_toboolean(L, 2); var gen_ret = UnityEngine.RemoteSettings.GetBool( _key, _defaultValue ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.GetBool!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasKey_xlua_st_(RealStatePtr L) { try { { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.RemoteSettings.HasKey( _key ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCount_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.RemoteSettings.GetCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetKeys_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = UnityEngine.RemoteSettings.GetKeys( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); string _key = LuaAPI.lua_tostring(L, 2); var gen_ret = UnityEngine.RemoteSettings.GetObject( _type, _key ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); var gen_ret = UnityEngine.RemoteSettings.GetObject( _type ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)) { string _key = LuaAPI.lua_tostring(L, 1); object _defaultValue = translator.GetObject(L, 2, typeof(object)); var gen_ret = UnityEngine.RemoteSettings.GetObject( _key, _defaultValue ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.GetObject!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDictionary_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.RemoteSettings.GetDictionary( _key ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 0) { var gen_ret = UnityEngine.RemoteSettings.GetDictionary( ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.GetDictionary!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_Updated(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.RemoteSettings.UpdatedEventHandler gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.RemoteSettings.UpdatedEventHandler!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.RemoteSettings.Updated += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.RemoteSettings.Updated -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.Updated!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_BeforeFetchFromServer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.RemoteSettings.BeforeFetchFromServer += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.RemoteSettings.BeforeFetchFromServer -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.BeforeFetchFromServer!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_Completed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate>(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.RemoteSettings.Completed += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.RemoteSettings.Completed -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteSettings.Completed!"); } } }