#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineParticleSystemMinMaxCurveWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.ParticleSystem.MinMaxCurve); Utils.BeginObjectRegister(type, L, translator, 0, 1, 8, 8); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Evaluate", _m_Evaluate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mode", _g_get_mode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curveMultiplier", _g_get_curveMultiplier); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curveMax", _g_get_curveMax); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curveMin", _g_get_curveMin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "constantMax", _g_get_constantMax); Utils.RegisterFunc(L, Utils.GETTER_IDX, "constantMin", _g_get_constantMin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "constant", _g_get_constant); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curve", _g_get_curve); Utils.RegisterFunc(L, Utils.SETTER_IDX, "mode", _s_set_mode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "curveMultiplier", _s_set_curveMultiplier); Utils.RegisterFunc(L, Utils.SETTER_IDX, "curveMax", _s_set_curveMax); Utils.RegisterFunc(L, Utils.SETTER_IDX, "curveMin", _s_set_curveMin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "constantMax", _s_set_constantMax); Utils.RegisterFunc(L, Utils.SETTER_IDX, "constantMin", _s_set_constantMin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "constant", _s_set_constant); Utils.RegisterFunc(L, Utils.SETTER_IDX, "curve", _s_set_curve); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _constant = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = new UnityEngine.ParticleSystem.MinMaxCurve(_constant); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable(L, 3)) { float _multiplier = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.AnimationCurve _curve = (UnityEngine.AnimationCurve)translator.GetObject(L, 3, typeof(UnityEngine.AnimationCurve)); var gen_ret = new UnityEngine.ParticleSystem.MinMaxCurve(_multiplier, _curve); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable(L, 3) && translator.Assignable(L, 4)) { float _multiplier = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.AnimationCurve _min = (UnityEngine.AnimationCurve)translator.GetObject(L, 3, typeof(UnityEngine.AnimationCurve)); UnityEngine.AnimationCurve _max = (UnityEngine.AnimationCurve)translator.GetObject(L, 4, typeof(UnityEngine.AnimationCurve)); var gen_ret = new UnityEngine.ParticleSystem.MinMaxCurve(_multiplier, _min, _max); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _min = (float)LuaAPI.lua_tonumber(L, 2); float _max = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = new UnityEngine.ParticleSystem.MinMaxCurve(_min, _max); translator.Push(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(UnityEngine.ParticleSystem.MinMaxCurve)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.MinMaxCurve constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Evaluate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _time = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = gen_to_be_invoked.Evaluate( _time ); LuaAPI.lua_pushnumber(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _time = (float)LuaAPI.lua_tonumber(L, 2); float _lerpFactor = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.Evaluate( _time, _lerpFactor ); LuaAPI.lua_pushnumber(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.MinMaxCurve.Evaluate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.mode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curveMultiplier(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.curveMultiplier); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curveMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.curveMax); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curveMin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.curveMin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_constantMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.constantMax); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_constantMin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.constantMin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_constant(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.constant); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curve(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.curve); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_mode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.ParticleSystemCurveMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.mode = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_curveMultiplier(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.curveMultiplier = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_curveMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.curveMax = (UnityEngine.AnimationCurve)translator.GetObject(L, 2, typeof(UnityEngine.AnimationCurve)); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_curveMin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.curveMin = (UnityEngine.AnimationCurve)translator.GetObject(L, 2, typeof(UnityEngine.AnimationCurve)); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_constantMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.constantMax = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_constantMin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.constantMin = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_constant(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.constant = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_curve(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ParticleSystem.MinMaxCurve gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.curve = (UnityEngine.AnimationCurve)translator.GetObject(L, 2, typeof(UnityEngine.AnimationCurve)); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }