#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineWheelColliderWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.WheelCollider); Utils.BeginObjectRegister(type, L, translator, 0, 4, 16, 14); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetSprungMasses", _m_ResetSprungMasses); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ConfigureVehicleSubsteps", _m_ConfigureVehicleSubsteps); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldPose", _m_GetWorldPose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGroundHit", _m_GetGroundHit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "center", _g_get_center); Utils.RegisterFunc(L, Utils.GETTER_IDX, "radius", _g_get_radius); Utils.RegisterFunc(L, Utils.GETTER_IDX, "suspensionDistance", _g_get_suspensionDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "suspensionSpring", _g_get_suspensionSpring); Utils.RegisterFunc(L, Utils.GETTER_IDX, "suspensionExpansionLimited", _g_get_suspensionExpansionLimited); Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceAppPointDistance", _g_get_forceAppPointDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mass", _g_get_mass); Utils.RegisterFunc(L, Utils.GETTER_IDX, "wheelDampingRate", _g_get_wheelDampingRate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "forwardFriction", _g_get_forwardFriction); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sidewaysFriction", _g_get_sidewaysFriction); Utils.RegisterFunc(L, Utils.GETTER_IDX, "motorTorque", _g_get_motorTorque); Utils.RegisterFunc(L, Utils.GETTER_IDX, "brakeTorque", _g_get_brakeTorque); Utils.RegisterFunc(L, Utils.GETTER_IDX, "steerAngle", _g_get_steerAngle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isGrounded", _g_get_isGrounded); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rpm", _g_get_rpm); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sprungMass", _g_get_sprungMass); Utils.RegisterFunc(L, Utils.SETTER_IDX, "center", _s_set_center); Utils.RegisterFunc(L, Utils.SETTER_IDX, "radius", _s_set_radius); Utils.RegisterFunc(L, Utils.SETTER_IDX, "suspensionDistance", _s_set_suspensionDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "suspensionSpring", _s_set_suspensionSpring); Utils.RegisterFunc(L, Utils.SETTER_IDX, "suspensionExpansionLimited", _s_set_suspensionExpansionLimited); Utils.RegisterFunc(L, Utils.SETTER_IDX, "forceAppPointDistance", _s_set_forceAppPointDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "mass", _s_set_mass); Utils.RegisterFunc(L, Utils.SETTER_IDX, "wheelDampingRate", _s_set_wheelDampingRate); Utils.RegisterFunc(L, Utils.SETTER_IDX, "forwardFriction", _s_set_forwardFriction); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sidewaysFriction", _s_set_sidewaysFriction); Utils.RegisterFunc(L, Utils.SETTER_IDX, "motorTorque", _s_set_motorTorque); Utils.RegisterFunc(L, Utils.SETTER_IDX, "brakeTorque", _s_set_brakeTorque); Utils.RegisterFunc(L, Utils.SETTER_IDX, "steerAngle", _s_set_steerAngle); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sprungMass", _s_set_sprungMass); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.WheelCollider(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WheelCollider constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetSprungMasses(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetSprungMasses( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ConfigureVehicleSubsteps(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); { float _speedThreshold = (float)LuaAPI.lua_tonumber(L, 2); int _stepsBelowThreshold = LuaAPI.xlua_tointeger(L, 3); int _stepsAboveThreshold = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.ConfigureVehicleSubsteps( _speedThreshold, _stepsBelowThreshold, _stepsAboveThreshold ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetWorldPose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _pos; UnityEngine.Quaternion _quat; gen_to_be_invoked.GetWorldPose( out _pos, out _quat ); translator.PushUnityEngineVector3(L, _pos); translator.PushUnityEngineQuaternion(L, _quat); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGroundHit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); { UnityEngine.WheelHit _hit; var gen_ret = gen_to_be_invoked.GetGroundHit( out _hit ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, _hit); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_center(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.center); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_radius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.radius); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_suspensionDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.suspensionDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_suspensionSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.suspensionSpring); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_suspensionExpansionLimited(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.suspensionExpansionLimited); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_forceAppPointDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.forceAppPointDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mass(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.mass); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_wheelDampingRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.wheelDampingRate); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_forwardFriction(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.forwardFriction); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sidewaysFriction(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.sidewaysFriction); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_motorTorque(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.motorTorque); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_brakeTorque(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.brakeTorque); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_steerAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.steerAngle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isGrounded(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isGrounded); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rpm(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.rpm); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sprungMass(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.sprungMass); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_center(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.center = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_radius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.radius = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_suspensionDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.suspensionDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_suspensionSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); UnityEngine.JointSpring gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.suspensionSpring = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_suspensionExpansionLimited(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.suspensionExpansionLimited = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_forceAppPointDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.forceAppPointDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_mass(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.mass = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_wheelDampingRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.wheelDampingRate = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_forwardFriction(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); UnityEngine.WheelFrictionCurve gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.forwardFriction = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sidewaysFriction(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); UnityEngine.WheelFrictionCurve gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.sidewaysFriction = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_motorTorque(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.motorTorque = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_brakeTorque(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.brakeTorque = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_steerAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.steerAngle = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sprungMass(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WheelCollider gen_to_be_invoked = (UnityEngine.WheelCollider)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sprungMass = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }