#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineEdgeCollider2DWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.EdgeCollider2D); Utils.BeginObjectRegister(type, L, translator, 0, 3, 8, 6); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reset", _m_Reset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPoints", _m_GetPoints); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPoints", _m_SetPoints); Utils.RegisterFunc(L, Utils.GETTER_IDX, "edgeRadius", _g_get_edgeRadius); Utils.RegisterFunc(L, Utils.GETTER_IDX, "edgeCount", _g_get_edgeCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointCount", _g_get_pointCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "points", _g_get_points); Utils.RegisterFunc(L, Utils.GETTER_IDX, "useAdjacentStartPoint", _g_get_useAdjacentStartPoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "useAdjacentEndPoint", _g_get_useAdjacentEndPoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "adjacentStartPoint", _g_get_adjacentStartPoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "adjacentEndPoint", _g_get_adjacentEndPoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "edgeRadius", _s_set_edgeRadius); Utils.RegisterFunc(L, Utils.SETTER_IDX, "points", _s_set_points); Utils.RegisterFunc(L, Utils.SETTER_IDX, "useAdjacentStartPoint", _s_set_useAdjacentStartPoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "useAdjacentEndPoint", _s_set_useAdjacentEndPoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "adjacentStartPoint", _s_set_adjacentStartPoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "adjacentEndPoint", _s_set_adjacentEndPoint); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.EdgeCollider2D(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EdgeCollider2D constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Reset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Reset( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPoints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List _points = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); var gen_ret = gen_to_be_invoked.GetPoints( _points ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPoints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List _points = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); var gen_ret = gen_to_be_invoked.SetPoints( _points ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_edgeRadius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.edgeRadius); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_edgeCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.edgeCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pointCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_points(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.points); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_useAdjacentStartPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useAdjacentStartPoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_useAdjacentEndPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useAdjacentEndPoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_adjacentStartPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.adjacentStartPoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_adjacentEndPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.adjacentEndPoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_edgeRadius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); gen_to_be_invoked.edgeRadius = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_points(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); gen_to_be_invoked.points = (UnityEngine.Vector2[])translator.GetObject(L, 2, typeof(UnityEngine.Vector2[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_useAdjacentStartPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); gen_to_be_invoked.useAdjacentStartPoint = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_useAdjacentEndPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); gen_to_be_invoked.useAdjacentEndPoint = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_adjacentStartPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.adjacentStartPoint = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_adjacentEndPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.adjacentEndPoint = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }