#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using System; using System.Collections.Generic; using System.Reflection; namespace XLua.CSObjectWrap { public class XLua_Gen_Initer_Register__ { static void wrapInit0(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(BF.Md5Encrypt), BFMd5EncryptWrap.__Register); translator.DelayWrapLoader(typeof(BF.RsaEncrypt), BFRsaEncryptWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Animator), UnityEngineAnimatorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.StateMachineBehaviour), UnityEngineStateMachineBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Animation), UnityEngineAnimationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimationState), UnityEngineAnimationStateWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimationEvent), UnityEngineAnimationEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimationClip), UnityEngineAnimationClipWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimatorClipInfo), UnityEngineAnimatorClipInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimatorStateInfo), UnityEngineAnimatorStateInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimatorTransitionInfo), UnityEngineAnimatorTransitionInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MatchTargetWeightMask), UnityEngineMatchTargetWeightMaskWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimatorOverrideController), UnityEngineAnimatorOverrideControllerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimatorUtility), UnityEngineAnimatorUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Avatar), UnityEngineAvatarWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SkeletonBone), UnityEngineSkeletonBoneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HumanLimit), UnityEngineHumanLimitWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HumanBone), UnityEngineHumanBoneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HumanDescription), UnityEngineHumanDescriptionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AvatarBuilder), UnityEngineAvatarBuilderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AvatarMask), UnityEngineAvatarMaskWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HumanPose), UnityEngineHumanPoseWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HumanPoseHandler), UnityEngineHumanPoseHandlerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HumanTrait), UnityEngineHumanTraitWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RuntimeAnimatorController), UnityEngineRuntimeAnimatorControllerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AssetBundle), UnityEngineAssetBundleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AssetBundleCreateRequest), UnityEngineAssetBundleCreateRequestWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AssetBundleManifest), UnityEngineAssetBundleManifestWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AssetBundleRecompressOperation), UnityEngineAssetBundleRecompressOperationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AssetBundleRequest), UnityEngineAssetBundleRequestWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BuildCompression), UnityEngineBuildCompressionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioSource), UnityEngineAudioSourceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioLowPassFilter), UnityEngineAudioLowPassFilterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioHighPassFilter), UnityEngineAudioHighPassFilterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioReverbFilter), UnityEngineAudioReverbFilterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioConfiguration), UnityEngineAudioConfigurationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioClip), UnityEngineAudioClipWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioBehaviour), UnityEngineAudioBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioListener), UnityEngineAudioListenerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioReverbZone), UnityEngineAudioReverbZoneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioDistortionFilter), UnityEngineAudioDistortionFilterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioEchoFilter), UnityEngineAudioEchoFilterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioChorusFilter), UnityEngineAudioChorusFilterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Microphone), UnityEngineMicrophoneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AudioRenderer), UnityEngineAudioRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WebCamDevice), UnityEngineWebCamDeviceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WebCamTexture), UnityEngineWebCamTextureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ClothSphereColliderPair), UnityEngineClothSphereColliderPairWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ClothSkinningCoefficient), UnityEngineClothSkinningCoefficientWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Cloth), UnityEngineClothWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SortingLayer), UnityEngineSortingLayerWrap.__Register); } static void wrapInit1(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.Keyframe), UnityEngineKeyframeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimationCurve), UnityEngineAnimationCurveWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Application), UnityEngineApplicationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CachedAssetBundle), UnityEngineCachedAssetBundleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Cache), UnityEngineCacheWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera), UnityEngineCameraWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.GateFitParameters), UnityEngineCameraGateFitParametersWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.RenderRequest), UnityEngineCameraRenderRequestWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoundingSphere), UnityEngineBoundingSphereWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CullingGroupEvent), UnityEngineCullingGroupEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CullingGroup), UnityEngineCullingGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.FlareLayer), UnityEngineFlareLayerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ReflectionProbe), UnityEngineReflectionProbeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CrashReport), UnityEngineCrashReportWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Debug), UnityEngineDebugWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ExposedPropertyResolver), UnityEngineExposedPropertyResolverWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Bounds), UnityEngineBoundsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoundsInt), UnityEngineBoundsIntWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GeometryUtility), UnityEngineGeometryUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Plane), UnityEnginePlaneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Ray), UnityEngineRayWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Ray2D), UnityEngineRay2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rect), UnityEngineRectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RectInt), UnityEngineRectIntWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RectOffset), UnityEngineRectOffsetWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.DynamicGI), UnityEngineDynamicGIWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BillboardAsset), UnityEngineBillboardAssetWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BillboardRenderer), UnityEngineBillboardRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CustomRenderTextureManager), UnityEngineCustomRenderTextureManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Display), UnityEngineDisplayWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SleepTimeout), UnityEngineSleepTimeoutWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Screen), UnityEngineScreenWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderBuffer), UnityEngineRenderBufferWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Graphics), UnityEngineGraphicsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GL), UnityEngineGLWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ScalableBufferManager), UnityEngineScalableBufferManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.FrameTiming), UnityEngineFrameTimingWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.FrameTimingManager), UnityEngineFrameTimingManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LightmapData), UnityEngineLightmapDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LightmapSettings), UnityEngineLightmapSettingsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LightProbes), UnityEngineLightProbesWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HDROutputSettings), UnityEngineHDROutputSettingsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Resolution), UnityEngineResolutionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderTargetSetup), UnityEngineRenderTargetSetupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.QualitySettings), UnityEngineQualitySettingsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RendererExtensions), UnityEngineRendererExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ImageEffectTransformsToLDR), UnityEngineImageEffectTransformsToLDRWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ImageEffectAllowedInSceneView), UnityEngineImageEffectAllowedInSceneViewWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ImageEffectOpaque), UnityEngineImageEffectOpaqueWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ImageEffectAfterScale), UnityEngineImageEffectAfterScaleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ImageEffectUsesCommandBuffer), UnityEngineImageEffectUsesCommandBufferWrap.__Register); } static void wrapInit2(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.Mesh), UnityEngineMeshWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Mesh.MeshData), UnityEngineMeshMeshDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Mesh.MeshDataArray), UnityEngineMeshMeshDataArrayWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Renderer), UnityEngineRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Projector), UnityEngineProjectorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Shader), UnityEngineShaderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TrailRenderer), UnityEngineTrailRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LineRenderer), UnityEngineLineRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MaterialPropertyBlock), UnityEngineMaterialPropertyBlockWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderSettings), UnityEngineRenderSettingsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Material), UnityEngineMaterialWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GraphicsBuffer), UnityEngineGraphicsBufferWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.OcclusionPortal), UnityEngineOcclusionPortalWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.OcclusionArea), UnityEngineOcclusionAreaWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Flare), UnityEngineFlareWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LensFlare), UnityEngineLensFlareWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LightBakingOutput), UnityEngineLightBakingOutputWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Light), UnityEngineLightWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Skybox), UnityEngineSkyboxWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MeshFilter), UnityEngineMeshFilterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LightProbeProxyVolume), UnityEngineLightProbeProxyVolumeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SkinnedMeshRenderer), UnityEngineSkinnedMeshRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MeshRenderer), UnityEngineMeshRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LineUtility), UnityEngineLineUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LOD), UnityEngineLODWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LODGroup), UnityEngineLODGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoneWeight), UnityEngineBoneWeightWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoneWeight1), UnityEngineBoneWeight1Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CombineInstance), UnityEngineCombineInstanceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Texture), UnityEngineTextureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Texture2D), UnityEngineTexture2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Cubemap), UnityEngineCubemapWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Texture3D), UnityEngineTexture3DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Texture2DArray), UnityEngineTexture2DArrayWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CubemapArray), UnityEngineCubemapArrayWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SparseTexture), UnityEngineSparseTextureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderTexture), UnityEngineRenderTextureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CustomRenderTextureUpdateZone), UnityEngineCustomRenderTextureUpdateZoneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CustomRenderTexture), UnityEngineCustomRenderTextureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderTextureDescriptor), UnityEngineRenderTextureDescriptorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Hash128), UnityEngineHash128Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HashUtilities), UnityEngineHashUtilitiesWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HashUnsafeUtilities), UnityEngineHashUnsafeUtilitiesWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Logger), UnityEngineLoggerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Color), UnityEngineColorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Color32), UnityEngineColor32Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ColorUtility), UnityEngineColorUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GradientColorKey), UnityEngineGradientColorKeyWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GradientAlphaKey), UnityEngineGradientAlphaKeyWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gradient), UnityEngineGradientWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.FrustumPlanes), UnityEngineFrustumPlanesWrap.__Register); } static void wrapInit3(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.Matrix4x4), UnityEngineMatrix4x4Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector3), UnityEngineVector3Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Quaternion), UnityEngineQuaternionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Mathf), UnityEngineMathfWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector2), UnityEngineVector2Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector2Int), UnityEngineVector2IntWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector3Int), UnityEngineVector3IntWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector4), UnityEngineVector4Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PlayerPrefsException), UnityEnginePlayerPrefsExceptionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PlayerPrefs), UnityEnginePlayerPrefsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PropertyName), UnityEnginePropertyNameWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Random), UnityEngineRandomWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Random.State), UnityEngineRandomStateWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ResourceRequest), UnityEngineResourceRequestWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ResourcesAPI), UnityEngineResourcesAPIWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Resources), UnityEngineResourcesWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AsyncOperation), UnityEngineAsyncOperationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ExecuteAlways), UnityEngineExecuteAlwaysWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.DefaultExecutionOrder), UnityEngineDefaultExecutionOrderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Behaviour), UnityEngineBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Component), UnityEngineComponentWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Coroutine), UnityEngineCoroutineWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CustomYieldInstruction), UnityEngineCustomYieldInstructionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GameObject), UnityEngineGameObjectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LayerMask), UnityEngineLayerMaskWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MonoBehaviour), UnityEngineMonoBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RangeInt), UnityEngineRangeIntWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ScriptableObject), UnityEngineScriptableObjectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.StackTraceUtility), UnityEngineStackTraceUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UnityException), UnityEngineUnityExceptionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MissingComponentException), UnityEngineMissingComponentExceptionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UnassignedReferenceException), UnityEngineUnassignedReferenceExceptionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MissingReferenceException), UnityEngineMissingReferenceExceptionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TextAsset), UnityEngineTextAssetWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Object), UnityEngineObjectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WaitForEndOfFrame), UnityEngineWaitForEndOfFrameWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WaitForFixedUpdate), UnityEngineWaitForFixedUpdateWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WaitForSeconds), UnityEngineWaitForSecondsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WaitForSecondsRealtime), UnityEngineWaitForSecondsRealtimeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WaitUntil), UnityEngineWaitUntilWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WaitWhile), UnityEngineWaitWhileWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.YieldInstruction), UnityEngineYieldInstructionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Security), UnityEngineSecurityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SerializeReference), UnityEngineSerializeReferenceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PreferBinarySerialization), UnityEnginePreferBinarySerializationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ComputeBuffer), UnityEngineComputeBufferWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ComputeShader), UnityEngineComputeShaderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Snapping), UnityEngineSnappingWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.StaticBatchingUtility), UnityEngineStaticBatchingUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SystemInfo), UnityEngineSystemInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Time), UnityEngineTimeWrap.__Register); } static void wrapInit4(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.UnityEventQueueSystem), UnityEngineUnityEventQueueSystemWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Pose), UnityEnginePoseWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RectTransform), UnityEngineRectTransformWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Transform), UnityEngineTransformWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SpriteRenderer), UnityEngineSpriteRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SecondarySpriteTexture), UnityEngineSecondarySpriteTextureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Sprite), UnityEngineSpriteWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.PixelPerfectRendering), UnityEngineU2DPixelPerfectRenderingWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteBone), UnityEngineU2DSpriteBoneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteDataAccessExtensions), UnityEngineU2DSpriteDataAccessExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteRendererDataAccessExtensions), UnityEngineU2DSpriteRendererDataAccessExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteAtlasManager), UnityEngineU2DSpriteAtlasManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteAtlas), UnityEngineU2DSpriteAtlasWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Grid), UnityEngineGridWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GridLayout), UnityEngineGridLayoutWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Event), UnityEngineEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ImageConversion), UnityEngineImageConversionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Touch), UnityEngineTouchWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AccelerationEvent), UnityEngineAccelerationEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gyroscope), UnityEngineGyroscopeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LocationInfo), UnityEngineLocationInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LocationService), UnityEngineLocationServiceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Compass), UnityEngineCompassWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Input), UnityEngineInputWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JsonUtility), UnityEngineJsonUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.LocalizationAsset), UnityEngineLocalizationAssetWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem), UnityEngineParticleSystemWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.MinMaxCurve), UnityEngineParticleSystemMinMaxCurveWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.MainModule), UnityEngineParticleSystemMainModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.EmissionModule), UnityEngineParticleSystemEmissionModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.ShapeModule), UnityEngineParticleSystemShapeModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.CollisionModule), UnityEngineParticleSystemCollisionModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.TriggerModule), UnityEngineParticleSystemTriggerModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.SubEmittersModule), UnityEngineParticleSystemSubEmittersModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.TextureSheetAnimationModule), UnityEngineParticleSystemTextureSheetAnimationModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.Particle), UnityEngineParticleSystemParticleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.Burst), UnityEngineParticleSystemBurstWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.MinMaxGradient), UnityEngineParticleSystemMinMaxGradientWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.EmitParams), UnityEngineParticleSystemEmitParamsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.PlaybackState), UnityEngineParticleSystemPlaybackStateWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.Trails), UnityEngineParticleSystemTrailsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.ColliderData), UnityEngineParticleSystemColliderDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.VelocityOverLifetimeModule), UnityEngineParticleSystemVelocityOverLifetimeModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule), UnityEngineParticleSystemLimitVelocityOverLifetimeModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.InheritVelocityModule), UnityEngineParticleSystemInheritVelocityModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.LifetimeByEmitterSpeedModule), UnityEngineParticleSystemLifetimeByEmitterSpeedModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.ForceOverLifetimeModule), UnityEngineParticleSystemForceOverLifetimeModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.ColorOverLifetimeModule), UnityEngineParticleSystemColorOverLifetimeModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.ColorBySpeedModule), UnityEngineParticleSystemColorBySpeedModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.SizeOverLifetimeModule), UnityEngineParticleSystemSizeOverLifetimeModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.SizeBySpeedModule), UnityEngineParticleSystemSizeBySpeedModuleWrap.__Register); } static void wrapInit5(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.RotationOverLifetimeModule), UnityEngineParticleSystemRotationOverLifetimeModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.RotationBySpeedModule), UnityEngineParticleSystemRotationBySpeedModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.ExternalForcesModule), UnityEngineParticleSystemExternalForcesModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.NoiseModule), UnityEngineParticleSystemNoiseModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.LightsModule), UnityEngineParticleSystemLightsModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.TrailModule), UnityEngineParticleSystemTrailModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem.CustomDataModule), UnityEngineParticleSystemCustomDataModuleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticlePhysicsExtensions), UnityEngineParticlePhysicsExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleCollisionEvent), UnityEngineParticleCollisionEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystemRenderer), UnityEngineParticleSystemRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystemForceField), UnityEngineParticleSystemForceFieldWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WheelFrictionCurve), UnityEngineWheelFrictionCurveWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SoftJointLimit), UnityEngineSoftJointLimitWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SoftJointLimitSpring), UnityEngineSoftJointLimitSpringWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointDrive), UnityEngineJointDriveWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointMotor), UnityEngineJointMotorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointSpring), UnityEngineJointSpringWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointLimits), UnityEngineJointLimitsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ControllerColliderHit), UnityEngineControllerColliderHitWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Collision), UnityEngineCollisionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicMaterial), UnityEnginePhysicMaterialWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RaycastHit), UnityEngineRaycastHitWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rigidbody), UnityEngineRigidbodyWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Collider), UnityEngineColliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CharacterController), UnityEngineCharacterControllerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MeshCollider), UnityEngineMeshColliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CapsuleCollider), UnityEngineCapsuleColliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoxCollider), UnityEngineBoxColliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SphereCollider), UnityEngineSphereColliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ConstantForce), UnityEngineConstantForceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Joint), UnityEngineJointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HingeJoint), UnityEngineHingeJointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SpringJoint), UnityEngineSpringJointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.FixedJoint), UnityEngineFixedJointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CharacterJoint), UnityEngineCharacterJointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ConfigurableJoint), UnityEngineConfigurableJointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ContactPoint), UnityEngineContactPointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicsScene), UnityEnginePhysicsSceneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicsSceneExtensions), UnityEnginePhysicsSceneExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ArticulationDrive), UnityEngineArticulationDriveWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ArticulationReducedSpace), UnityEngineArticulationReducedSpaceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ArticulationJacobian), UnityEngineArticulationJacobianWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ArticulationBody), UnityEngineArticulationBodyWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Physics), UnityEnginePhysicsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RaycastCommand), UnityEngineRaycastCommandWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SpherecastCommand), UnityEngineSpherecastCommandWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CapsulecastCommand), UnityEngineCapsulecastCommandWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoxcastCommand), UnityEngineBoxcastCommandWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicsScene2D), UnityEnginePhysicsScene2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicsSceneExtensions2D), UnityEnginePhysicsSceneExtensions2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Physics2D), UnityEnginePhysics2DWrap.__Register); } static void wrapInit6(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.ColliderDistance2D), UnityEngineColliderDistance2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ContactFilter2D), UnityEngineContactFilter2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Collision2D), UnityEngineCollision2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ContactPoint2D), UnityEngineContactPoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointAngleLimits2D), UnityEngineJointAngleLimits2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointTranslationLimits2D), UnityEngineJointTranslationLimits2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointMotor2D), UnityEngineJointMotor2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.JointSuspension2D), UnityEngineJointSuspension2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RaycastHit2D), UnityEngineRaycastHit2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicsJobOptions2D), UnityEnginePhysicsJobOptions2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rigidbody2D), UnityEngineRigidbody2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Collider2D), UnityEngineCollider2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CircleCollider2D), UnityEngineCircleCollider2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CapsuleCollider2D), UnityEngineCapsuleCollider2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.EdgeCollider2D), UnityEngineEdgeCollider2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoxCollider2D), UnityEngineBoxCollider2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PolygonCollider2D), UnityEnginePolygonCollider2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CompositeCollider2D), UnityEngineCompositeCollider2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Joint2D), UnityEngineJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnchoredJoint2D), UnityEngineAnchoredJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SpringJoint2D), UnityEngineSpringJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.DistanceJoint2D), UnityEngineDistanceJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.FrictionJoint2D), UnityEngineFrictionJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.HingeJoint2D), UnityEngineHingeJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RelativeJoint2D), UnityEngineRelativeJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SliderJoint2D), UnityEngineSliderJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TargetJoint2D), UnityEngineTargetJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.FixedJoint2D), UnityEngineFixedJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WheelJoint2D), UnityEngineWheelJoint2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Effector2D), UnityEngineEffector2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AreaEffector2D), UnityEngineAreaEffector2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BuoyancyEffector2D), UnityEngineBuoyancyEffector2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PointEffector2D), UnityEnginePointEffector2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PlatformEffector2D), UnityEnginePlatformEffector2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SurfaceEffector2D), UnityEngineSurfaceEffector2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicsUpdateBehaviour2D), UnityEnginePhysicsUpdateBehaviour2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ConstantForce2D), UnityEngineConstantForce2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PhysicsMaterial2D), UnityEnginePhysicsMaterial2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ScreenCapture), UnityEngineScreenCaptureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SpriteMask), UnityEngineSpriteMaskWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteShapeParameters), UnityEngineU2DSpriteShapeParametersWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteShapeSegment), UnityEngineU2DSpriteShapeSegmentWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteShapeRenderer), UnityEngineU2DSpriteShapeRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteShapeMetaData), UnityEngineU2DSpriteShapeMetaDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.ShapeControlPoint), UnityEngineU2DShapeControlPointWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.AngleRangeInfo), UnityEngineU2DAngleRangeInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.U2D.SpriteShapeUtility), UnityEngineU2DSpriteShapeUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.StreamingController), UnityEngineStreamingControllerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.IntegratedSubsystem), UnityEngineIntegratedSubsystemWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.IntegratedSubsystemDescriptor), UnityEngineIntegratedSubsystemDescriptorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Subsystem), UnityEngineSubsystemWrap.__Register); } static void wrapInit7(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.SubsystemDescriptor), UnityEngineSubsystemDescriptorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SubsystemManager), UnityEngineSubsystemManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PatchExtents), UnityEnginePatchExtentsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TextGenerationSettings), UnityEngineTextGenerationSettingsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TextMesh), UnityEngineTextMeshWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CharacterInfo), UnityEngineCharacterInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UICharInfo), UnityEngineUICharInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UILineInfo), UnityEngineUILineInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UIVertex), UnityEngineUIVertexWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Font), UnityEngineFontWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GridBrushBase), UnityEngineGridBrushBaseWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CanvasGroup), UnityEngineCanvasGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.CanvasRenderer), UnityEngineCanvasRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RectTransformUtility), UnityEngineRectTransformUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Canvas), UnityEngineCanvasWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UISystemProfilerApi), UnityEngineUISystemProfilerApiWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RemoteSettings), UnityEngineRemoteSettingsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RemoteConfigSettings), UnityEngineRemoteConfigSettingsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WWWForm), UnityEngineWWWFormWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WheelHit), UnityEngineWheelHitWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WheelCollider), UnityEngineWheelColliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WindZone), UnityEngineWindZoneWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenModuleAudio), DGTweeningDOTweenModuleAudioWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenModuleSprite), DGTweeningDOTweenModuleSpriteWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenModuleUI), DGTweeningDOTweenModuleUIWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenModuleUnityVersion), DGTweeningDOTweenModuleUnityVersionWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenCYInstruction), DGTweeningDOTweenCYInstructionWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenModuleUtils), DGTweeningDOTweenModuleUtilsWrap.__Register); translator.DelayWrapLoader(typeof(BF.Atlas), BFAtlasWrap.__Register); translator.DelayWrapLoader(typeof(BF.SimpleAtlas), BFSimpleAtlasWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFMain), BFBFMainWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFWebRequestManager), BFBFWebRequestManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BIReport), BFBIReportWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleConfigure), BFBattleConfigureWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleUnitType), BFBattleUnitTypeWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleConst), BFBattleConstWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattlePosition), BFBattlePositionWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleTMPNumber), BFBattleTMPNumberWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleHelper), BFBattleHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleManager), BFBattleManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleMonsterData), BFBattleMonsterDataWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattlePetData), BFBattlePetDataWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattlePool), BFBattlePoolWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleSkillData), BFBattleSkillDataWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleUnitData), BFBattleUnitDataWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFEvent), BFBFEventWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFEventBase), BFBFEventBaseWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFVersionInfo), BFBFVersionInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.GameLaunchManager), BFGameLaunchManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.GameLaunchUtils), BFGameLaunchUtilsWrap.__Register); translator.DelayWrapLoader(typeof(BF.GameLaunchProcessorBase), BFGameLaunchProcessorBaseWrap.__Register); } static void wrapInit8(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(BF.LaunchRequester), BFLaunchRequesterWrap.__Register); translator.DelayWrapLoader(typeof(BF.CalculateDiffProcessor), BFCalculateDiffProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.DownloadUpdateProcessor), BFDownloadUpdateProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.FirstABProcessor), BFFirstABProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.FixUpProcessor), BFFixUpProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.LaunchSuccProcessor), BFLaunchSuccProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.OnGetVersionProcessor), BFOnGetVersionProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.PreCheckProcessor), BFPreCheckProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.PrepareProcessor), BFPrepareProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.RequestLoginCenterConfigProcessor), BFRequestLoginCenterConfigProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.RequestVersionProcessor), BFRequestVersionProcessorWrap.__Register); translator.DelayWrapLoader(typeof(BF.LocalData), BFLocalDataWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFLog), BFBFLogWrap.__Register); translator.DelayWrapLoader(typeof(BF.LoomManager), BFLoomManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.LuaManager), BFLuaManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.ManagerBase), BFManagerBaseWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetException), BFNetExceptionWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetAesEncrypt), BFNetAesEncryptWrap.__Register); translator.DelayWrapLoader(typeof(BF.CounterModeCryptoTransform), BFCounterModeCryptoTransformWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetMd5Encrypt), BFNetMd5EncryptWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetClient), BFNetClientWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetConfiguration), BFNetConfigurationWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetConnectConfiguration), BFNetConnectConfigurationWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetErrorCode), BFNetErrorCodeWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetManager), BFNetManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.OneShotManager), BFOneShotManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.GameObjectPool), BFGameObjectPoolWrap.__Register); translator.DelayWrapLoader(typeof(BF.PoolManager), BFPoolManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.RenderManager), BFRenderManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.AssetBundleConfigCollection), BFAssetBundleConfigCollectionWrap.__Register); translator.DelayWrapLoader(typeof(BF.LanguageConfig), BFLanguageConfigWrap.__Register); translator.DelayWrapLoader(typeof(BF.AssetBundleConfig), BFAssetBundleConfigWrap.__Register); translator.DelayWrapLoader(typeof(BF.AssetBundleLoader), BFAssetBundleLoaderWrap.__Register); translator.DelayWrapLoader(typeof(BF.AssetBundleObject), BFAssetBundleObjectWrap.__Register); translator.DelayWrapLoader(typeof(BF.AssetLoader), BFAssetLoaderWrap.__Register); translator.DelayWrapLoader(typeof(BF.AssetObject), BFAssetObjectWrap.__Register); translator.DelayWrapLoader(typeof(BF.AssetObjectBase), BFAssetObjectBaseWrap.__Register); translator.DelayWrapLoader(typeof(BF.LoaderBase), BFLoaderBaseWrap.__Register); translator.DelayWrapLoader(typeof(BF.ResourceManager), BFResourceManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFAccountInfo), BFBFAccountInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFAdmobSDKManager), BFBFAdmobSDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFIronSourceSDKManager), BFBFIronSourceSDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFLoginInfo), BFBFLoginInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFLoginSDKManager), BFBFLoginSDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFNativeSDKMessage), BFBFNativeSDKMessageWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFNativeSDKManager), BFBFNativeSDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFPaySDKManager), BFBFPaySDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFThirdReportSDKManager), BFBFThirdReportSDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.NotchScreenInfo), BFNotchScreenInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.DZSDKManager), BFDZSDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.NativeUtils), BFNativeUtilsWrap.__Register); } static void wrapInit9(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(BF.BFParseClientManager), BFBFParseClientManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.SDKManager), BFSDKManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.SafeAreaManager), BFSafeAreaManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.SocketChannel), BFSocketChannelWrap.__Register); translator.DelayWrapLoader(typeof(BF.Rc4Object), BFRc4ObjectWrap.__Register); translator.DelayWrapLoader(typeof(BF.SocketChannelHelper), BFSocketChannelHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.SocketChannelManager), BFSocketChannelManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.AesEncrypt), BFAesEncryptWrap.__Register); translator.DelayWrapLoader(typeof(BF.Rc4Encrypt), BFRc4EncryptWrap.__Register); translator.DelayWrapLoader(typeof(BF.ResourcesProtect), BFResourcesProtectWrap.__Register); translator.DelayWrapLoader(typeof(BF.SocketManager), BFSocketManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.SoundManager), BFSoundManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.Task), BFTaskWrap.__Register); translator.DelayWrapLoader(typeof(BF.Delayed), BFDelayedWrap.__Register); translator.DelayWrapLoader(typeof(BF.TaskManager), BFTaskManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.TimeLineItem), BFTimeLineItemWrap.__Register); translator.DelayWrapLoader(typeof(BF.TimeLineManager), BFTimeLineManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFFinger), BFBFFingerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFFingerSnapshot), BFBFFingerSnapshotWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFGesture), BFBFGestureWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFTouchManager), BFBFTouchManagerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlBase), BFBattleControlBaseWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlBoxBullet), BFBattleControlBoxBulletWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlBoxCollider), BFBattleControlBoxColliderWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlBullet), BFBattleControlBulletWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleContinuousTarget), BFBattleContinuousTargetWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlCollider), BFBattleControlColliderWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlColliderContainer), BFBattleControlColliderContainerWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlHero), BFBattleControlHeroWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlMonster), BFBattleControlMonsterWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlMonsterExtend), BFBattleControlMonsterExtendWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlSphereBullet), BFBattleControlSphereBulletWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlSphereCollider), BFBattleControlSphereColliderWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlUnit), BFBattleControlUnitWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlWarning), BFBattleControlWarningWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleControlWarningCollider), BFBattleControlWarningColliderWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleEffectNumber), BFBattleEffectNumberWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleHpBar), BFBattleHpBarWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleRewardIconHelper), BFBattleRewardIconHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleSkillToast), BFBattleSkillToastWrap.__Register); translator.DelayWrapLoader(typeof(BF.BattleUnitAttr), BFBattleUnitAttrWrap.__Register); translator.DelayWrapLoader(typeof(BF.BaseSortingOrderHelper), BFBaseSortingOrderHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.CameraHelper), BFCameraHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.CanvasSortingOrderHelper), BFCanvasSortingOrderHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.CharacterObjectInfo), BFCharacterObjectInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.CharacterAnimationInfo), BFCharacterAnimationInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.CharacterHelper), BFCharacterHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.CharacterSpineObjectInfo), BFCharacterSpineObjectInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.CharacterSpineHelper), BFCharacterSpineHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.EffectHelper), BFEffectHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.NodeHelper), BFNodeHelperWrap.__Register); } static void wrapInit10(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(BF.GameObjectInfo), BFGameObjectInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.PrefabHelper), BFPrefabHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.ShowDebugText), BFShowDebugTextWrap.__Register); translator.DelayWrapLoader(typeof(BF.ShowFPS), BFShowFPSWrap.__Register); translator.DelayWrapLoader(typeof(BF.TimelineEventItem), BFTimelineEventItemWrap.__Register); translator.DelayWrapLoader(typeof(BF.TimelineHelper), BFTimelineHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.TimelineSortingOderHelper), BFTimelineSortingOderHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.UICoordinateHelper), BFUICoordinateHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.NotchScreenNode), BFNotchScreenNodeWrap.__Register); translator.DelayWrapLoader(typeof(BF.UIHelper), BFUIHelperWrap.__Register); translator.DelayWrapLoader(typeof(BF.SkillSectorMesh), BFSkillSectorMeshWrap.__Register); translator.DelayWrapLoader(typeof(BF.AbsPostEffect), BFAbsPostEffectWrap.__Register); translator.DelayWrapLoader(typeof(BF.PostEffectBehaviour), BFPostEffectBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(BF.PostEffectBloom), BFPostEffectBloomWrap.__Register); translator.DelayWrapLoader(typeof(BF.PostEffectContext), BFPostEffectContextWrap.__Register); translator.DelayWrapLoader(typeof(BF.PostEffectFxaa), BFPostEffectFxaaWrap.__Register); translator.DelayWrapLoader(typeof(BF.PostEffectRadialBlur), BFPostEffectRadialBlurWrap.__Register); translator.DelayWrapLoader(typeof(BF.PostEffectVividBloom), BFPostEffectVividBloomWrap.__Register); translator.DelayWrapLoader(typeof(BF.Outline), BFOutlineWrap.__Register); translator.DelayWrapLoader(typeof(BF.MultipleSpriteAnimation), BFMultipleSpriteAnimationWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFTouchSelectable), BFBFTouchSelectableWrap.__Register); translator.DelayWrapLoader(typeof(BF.CellDragEvent), BFCellDragEventWrap.__Register); translator.DelayWrapLoader(typeof(BF.DragEventSync), BFDragEventSyncWrap.__Register); translator.DelayWrapLoader(typeof(BF.EliminationTouchEvent), BFEliminationTouchEventWrap.__Register); translator.DelayWrapLoader(typeof(BF.UIDragEvent), BFUIDragEventWrap.__Register); translator.DelayWrapLoader(typeof(BF.UITouchEvent), BFUITouchEventWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFCircleLayout), BFBFCircleLayoutWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFGridLayout), BFBFGridLayoutWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFHorizontalOrVerticalLayout), BFBFHorizontalOrVerticalLayoutWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFLayoutBase), BFBFLayoutBaseWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFCell), BFBFCellWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFScrollRectBase), BFBFScrollRectBaseWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFScrollRectCommon), BFBFScrollRectCommonWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFScrollRectGrid), BFBFScrollRectGridWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFScrollRectMultCell), BFBFScrollRectMultCellWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFScrollRectMultSize), BFBFScrollRectMultSizeWrap.__Register); translator.DelayWrapLoader(typeof(BF.HorizontalScrollRectOld), BFHorizontalScrollRectOldWrap.__Register); translator.DelayWrapLoader(typeof(BF.ScrollRectBaseOld), BFScrollRectBaseOldWrap.__Register); translator.DelayWrapLoader(typeof(BF.VerticalScrollRectOld), BFVerticalScrollRectOldWrap.__Register); translator.DelayWrapLoader(typeof(BF.EmojiGraphic), BFEmojiGraphicWrap.__Register); translator.DelayWrapLoader(typeof(BF.MeshInfo), BFMeshInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.InlineText), BFInlineTextWrap.__Register); translator.DelayWrapLoader(typeof(BF.EmojiInfo), BFEmojiInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.HrefInfo), BFHrefInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.UVAnimationGraphic), BFUVAnimationGraphicWrap.__Register); translator.DelayWrapLoader(typeof(BF.EmptyRaycast), BFEmptyRaycastWrap.__Register); translator.DelayWrapLoader(typeof(BF.Mirror), BFMirrorWrap.__Register); translator.DelayWrapLoader(typeof(BF.CellObj), BFCellObjWrap.__Register); translator.DelayWrapLoader(typeof(BF.ScrollRectCenter), BFScrollRectCenterWrap.__Register); translator.DelayWrapLoader(typeof(BF.ScrollRectCenterController), BFScrollRectCenterControllerWrap.__Register); translator.DelayWrapLoader(typeof(BF.TutorialClickArea), BFTutorialClickAreaWrap.__Register); } static void wrapInit11(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(BF.UIDynamicBrightEffect), BFUIDynamicBrightEffectWrap.__Register); translator.DelayWrapLoader(typeof(BF.UIDynamicShinyEffect), BFUIDynamicShinyEffectWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFGraphicFlip), BFBFGraphicFlipWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFSlider), BFBFSliderWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFUnitySlider), BFBFUnitySliderWrap.__Register); translator.DelayWrapLoader(typeof(BF.RawImageGrid), BFRawImageGridWrap.__Register); translator.DelayWrapLoader(typeof(BF.UIEraserTexture), BFUIEraserTextureWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFGateInfo), BFBFGateInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFHttpsInfo), BFBFHttpsInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.CombineURL), BFCombineURLWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFPlatform), BFBFPlatformWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFLanguageInfo), BFBFLanguageInfoWrap.__Register); translator.DelayWrapLoader(typeof(BF.GameConst), BFGameConstWrap.__Register); translator.DelayWrapLoader(typeof(BF.StringConst), BFStringConstWrap.__Register); translator.DelayWrapLoader(typeof(BF.ExtensionMethods), BFExtensionMethodsWrap.__Register); translator.DelayWrapLoader(typeof(BF.Utils), BFUtilsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenModuleUI.Utils), DGTweeningDOTweenModuleUIUtilsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenCYInstruction.WaitForCompletion), DGTweeningDOTweenCYInstructionWaitForCompletionWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenCYInstruction.WaitForRewind), DGTweeningDOTweenCYInstructionWaitForRewindWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenCYInstruction.WaitForKill), DGTweeningDOTweenCYInstructionWaitForKillWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenCYInstruction.WaitForElapsedLoops), DGTweeningDOTweenCYInstructionWaitForElapsedLoopsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenCYInstruction.WaitForPosition), DGTweeningDOTweenCYInstructionWaitForPositionWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenCYInstruction.WaitForStart), DGTweeningDOTweenCYInstructionWaitForStartWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTweenModuleUtils.Physics), DGTweeningDOTweenModuleUtilsPhysicsWrap.__Register); translator.DelayWrapLoader(typeof(BF.BFNativeSDKManager.NativeResultMsg), BFBFNativeSDKManagerNativeResultMsgWrap.__Register); translator.DelayWrapLoader(typeof(BF.SocketChannel.NetPack), BFSocketChannelNetPackWrap.__Register); translator.DelayWrapLoader(typeof(BF.TimeLineItem.FrameData), BFTimeLineItemFrameDataWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.FastAction), TMProFastActionWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.MaterialReferenceManager), TMProMaterialReferenceManagerWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_MaterialReference), TMProTMP_MaterialReferenceWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.MaterialReference), TMProMaterialReferenceWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Asset), TMProTMP_AssetWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Character), TMProTMP_CharacterWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Vertex), TMProTMP_VertexWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Offset), TMProTMP_OffsetWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.HighlightState), TMProHighlightStateWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_CharacterInfo), TMProTMP_CharacterInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_ColorGradient), TMProTMP_ColorGradientWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Compatibility), TMProTMP_CompatibilityWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_DefaultControls), TMProTMP_DefaultControlsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Dropdown), TMProTMP_DropdownWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_FontAsset), TMProTMP_FontAssetWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.FaceInfo_Legacy), TMProFaceInfo_LegacyWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Glyph), TMProTMP_GlyphWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.FontAssetCreationSettings), TMProFontAssetCreationSettingsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_FontWeightPair), TMProTMP_FontWeightPairWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.KerningPairKey), TMProKerningPairKeyWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.GlyphValueRecord_Legacy), TMProGlyphValueRecord_LegacyWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.KerningPair), TMProKerningPairWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.KerningTable), TMProKerningTableWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_FontUtilities), TMProTMP_FontUtilitiesWrap.__Register); } static void wrapInit12(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(TMPro.TMP_FontAssetUtilities), TMProTMP_FontAssetUtilitiesWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_FontFeatureTable), TMProTMP_FontFeatureTableWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_GlyphValueRecord), TMProTMP_GlyphValueRecordWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_GlyphAdjustmentRecord), TMProTMP_GlyphAdjustmentRecordWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_GlyphPairAdjustmentRecord), TMProTMP_GlyphPairAdjustmentRecordWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.GlyphPairKey), TMProGlyphPairKeyWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField), TMProTMP_InputFieldWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputValidator), TMProTMP_InputValidatorWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_LineInfo), TMProTMP_LineInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_MaterialManager), TMProTMP_MaterialManagerWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_MeshInfo), TMProTMP_MeshInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_ResourceManager), TMProTMP_ResourceManagerWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_ScrollbarEventHandler), TMProTMP_ScrollbarEventHandlerWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SelectionCaret), TMProTMP_SelectionCaretWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Settings), TMProTMP_SettingsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.ShaderUtilities), TMProShaderUtilitiesWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Sprite), TMProTMP_SpriteWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SpriteAnimator), TMProTMP_SpriteAnimatorWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SpriteAsset), TMProTMP_SpriteAssetWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SpriteCharacter), TMProTMP_SpriteCharacterWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SpriteGlyph), TMProTMP_SpriteGlyphWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Style), TMProTMP_StyleWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_StyleSheet), TMProTMP_StyleSheetWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SubMesh), TMProTMP_SubMeshWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SubMeshUI), TMProTMP_SubMeshUIWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Text), TMProTMP_TextWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_TextElement), TMProTMP_TextElementWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_TextElement_Legacy), TMProTMP_TextElement_LegacyWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_TextInfo), TMProTMP_TextInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_TextParsingUtilities), TMProTMP_TextParsingUtilitiesWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.CaretInfo), TMProCaretInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_TextUtilities), TMProTMP_TextUtilitiesWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_UpdateManager), TMProTMP_UpdateManagerWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_UpdateRegistry), TMProTMP_UpdateRegistryWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMPro_EventManager), TMProTMPro_EventManagerWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.Compute_DT_EventArgs), TMProCompute_DT_EventArgsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMPro_ExtensionMethods), TMProTMPro_ExtensionMethodsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Math), TMProTMP_MathWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.VertexGradient), TMProVertexGradientWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_PageInfo), TMProTMP_PageInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_LinkInfo), TMProTMP_LinkInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_WordInfo), TMProTMP_WordInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_SpriteInfo), TMProTMP_SpriteInfoWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.Extents), TMProExtentsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.Mesh_Extents), TMProMesh_ExtentsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.WordWrapState), TMProWordWrapStateWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TextMeshPro), TMProTextMeshProWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TextContainer), TMProTextContainerWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_DefaultControls.Resources), TMProTMP_DefaultControlsResourcesWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Dropdown.OptionData), TMProTMP_DropdownOptionDataWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Dropdown.OptionDataList), TMProTMP_DropdownOptionDataListWrap.__Register); } static void wrapInit13(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(TMPro.TMP_Dropdown.DropdownEvent), TMProTMP_DropdownDropdownEventWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.SubmitEvent), TMProTMP_InputFieldSubmitEventWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.OnChangeEvent), TMProTMP_InputFieldOnChangeEventWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.SelectionEvent), TMProTMP_InputFieldSelectionEventWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.TextSelectionEvent), TMProTMP_InputFieldTextSelectionEventWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_Settings.LineBreakingTable), TMProTMP_SettingsLineBreakingTableWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.AnimationTriggers), UnityEngineUIAnimationTriggersWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Button), UnityEngineUIButtonWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.CanvasUpdateRegistry), UnityEngineUICanvasUpdateRegistryWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ColorBlock), UnityEngineUIColorBlockWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ClipperRegistry), UnityEngineUIClipperRegistryWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Clipping), UnityEngineUIClippingWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Dropdown), UnityEngineUIDropdownWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.FontData), UnityEngineUIFontDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.FontUpdateTracker), UnityEngineUIFontUpdateTrackerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Graphic), UnityEngineUIGraphicWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.GraphicRaycaster), UnityEngineUIGraphicRaycasterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.GraphicRegistry), UnityEngineUIGraphicRegistryWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image), UnityEngineUIImageWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.InputField), UnityEngineUIInputFieldWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.AspectRatioFitter), UnityEngineUIAspectRatioFitterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.CanvasScaler), UnityEngineUICanvasScalerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ContentSizeFitter), UnityEngineUIContentSizeFitterWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.GridLayoutGroup), UnityEngineUIGridLayoutGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.HorizontalLayoutGroup), UnityEngineUIHorizontalLayoutGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.HorizontalOrVerticalLayoutGroup), UnityEngineUIHorizontalOrVerticalLayoutGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.LayoutElement), UnityEngineUILayoutElementWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.LayoutGroup), UnityEngineUILayoutGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.LayoutRebuilder), UnityEngineUILayoutRebuilderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.LayoutUtility), UnityEngineUILayoutUtilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.VerticalLayoutGroup), UnityEngineUIVerticalLayoutGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Mask), UnityEngineUIMaskWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.MaskUtilities), UnityEngineUIMaskUtilitiesWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.MaskableGraphic), UnityEngineUIMaskableGraphicWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Navigation), UnityEngineUINavigationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.RawImage), UnityEngineUIRawImageWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.RectMask2D), UnityEngineUIRectMask2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ScrollRect), UnityEngineUIScrollRectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Scrollbar), UnityEngineUIScrollbarWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Selectable), UnityEngineUISelectableWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Slider), UnityEngineUISliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.SpriteState), UnityEngineUISpriteStateWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.StencilMaterial), UnityEngineUIStencilMaterialWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Text), UnityEngineUITextWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Toggle), UnityEngineUIToggleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ToggleGroup), UnityEngineUIToggleGroupWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.VertexHelper), UnityEngineUIVertexHelperWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.BaseMeshEffect), UnityEngineUIBaseMeshEffectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Outline), UnityEngineUIOutlineWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.PositionAsUV1), UnityEngineUIPositionAsUV1Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Shadow), UnityEngineUIShadowWrap.__Register); } static void wrapInit14(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.UI.Button.ButtonClickedEvent), UnityEngineUIButtonButtonClickedEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Dropdown.OptionData), UnityEngineUIDropdownOptionDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Dropdown.OptionDataList), UnityEngineUIDropdownOptionDataListWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Dropdown.DropdownEvent), UnityEngineUIDropdownDropdownEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.InputField.SubmitEvent), UnityEngineUIInputFieldSubmitEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.InputField.OnChangeEvent), UnityEngineUIInputFieldOnChangeEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.MaskableGraphic.CullStateChangedEvent), UnityEngineUIMaskableGraphicCullStateChangedEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ScrollRect.ScrollRectEvent), UnityEngineUIScrollRectScrollRectEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Scrollbar.ScrollEvent), UnityEngineUIScrollbarScrollEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Slider.SliderEvent), UnityEngineUISliderSliderEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Toggle.ToggleEvent), UnityEngineUIToggleToggleEventWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Color2), DGTweeningColor2Wrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOTween), DGTweeningDOTweenWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.DOVirtual), DGTweeningDOVirtualWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.EaseFactory), DGTweeningEaseFactoryWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.TweenExtensions), DGTweeningTweenExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Sequence), DGTweeningSequenceWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.ShortcutExtensions), DGTweeningShortcutExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.TweenParams), DGTweeningTweenParamsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.TweenSettingsExtensions), DGTweeningTweenSettingsExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Tween), DGTweeningTweenWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Tweener), DGTweeningTweenerWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.ABSSequentiable), DGTweeningCoreABSSequentiableWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.Debugger), DGTweeningCoreDebuggerWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.DOTweenComponent), DGTweeningCoreDOTweenComponentWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.DOTweenSettings), DGTweeningCoreDOTweenSettingsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.Extensions), DGTweeningCoreExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.DOTweenExternalCommand), DGTweeningCoreDOTweenExternalCommandWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.DOTweenSettings.SafeModeOptions), DGTweeningCoreDOTweenSettingsSafeModeOptionsWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.DOTweenSettings.ModulesSetup), DGTweeningCoreDOTweenSettingsModulesSetupWrap.__Register); translator.DelayWrapLoader(typeof(CloudControl), CloudControlWrap.__Register); translator.DelayWrapLoader(typeof(AFInAppEventParameterName), AFInAppEventParameterNameWrap.__Register); translator.DelayWrapLoader(typeof(AFInAppEventType), AFInAppEventTypeWrap.__Register); translator.DelayWrapLoader(typeof(AdManager), AdManagerWrap.__Register); translator.DelayWrapLoader(typeof(ProductInfo), ProductInfoWrap.__Register); translator.DelayWrapLoader(typeof(IAPManager), IAPManagerWrap.__Register); translator.DelayWrapLoader(typeof(FunctionRequest), FunctionRequestWrap.__Register); translator.DelayWrapLoader(typeof(IAPRequest), IAPRequestWrap.__Register); translator.DelayWrapLoader(typeof(StorageRequest), StorageRequestWrap.__Register); translator.DelayWrapLoader(typeof(UsersRequest), UsersRequestWrap.__Register); translator.DelayWrapLoader(typeof(ParticleUVAnimation), ParticleUVAnimationWrap.__Register); translator.DelayWrapLoader(typeof(UIImageSheetAnimation), UIImageSheetAnimationWrap.__Register); translator.DelayWrapLoader(typeof(CameraAdjust), CameraAdjustWrap.__Register); translator.DelayWrapLoader(typeof(FixRectWidthByString), FixRectWidthByStringWrap.__Register); translator.DelayWrapLoader(typeof(TMP_AnimationCurve), TMP_AnimationCurveWrap.__Register); translator.DelayWrapLoader(typeof(TMP_Curve), TMP_CurveWrap.__Register); translator.DelayWrapLoader(typeof(UIOutlineEffect), UIOutlineEffectWrap.__Register); translator.DelayWrapLoader(typeof(UIResGhostTweenEffect), UIResGhostTweenEffectWrap.__Register); translator.DelayWrapLoader(typeof(MonkeyPost), MonkeyPostWrap.__Register); translator.DelayWrapLoader(typeof(UIInputHelper), UIInputHelperWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsA2UNotificationsManager), FBWindowsA2UNotificationsManagerWrap.__Register); } static void wrapInit15(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(FBWindowsADSManager), FBWindowsADSManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsExampleTabsManager), FBWindowsExampleTabsManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsFriendsManager), FBWindowsFriendsManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsGraphAPIManager), FBWindowsGraphAPIManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsInitManager), FBWindowsInitManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsLoginManager), FBWindowsLoginManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsLogsManager), FBWindowsLogsManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsPhysicalGamepadManager), FBWindowsPhysicalGamepadManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsPurchaseManager), FBWindowsPurchaseManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsShareManager), FBWindowsShareManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsSoftKeyboardManager), FBWindowsSoftKeyboardManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsTournamentsManager), FBWindowsTournamentsManagerWrap.__Register); translator.DelayWrapLoader(typeof(FBWindowsVirtualGamepadManager), FBWindowsVirtualGamepadManagerWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceDemoScript), IronSourceDemoScriptWrap.__Register); translator.DelayWrapLoader(typeof(IUnityBanner), IUnityBannerWrap.__Register); translator.DelayWrapLoader(typeof(IUnityImpressionData), IUnityImpressionDataWrap.__Register); translator.DelayWrapLoader(typeof(IUnityInitialization), IUnityInitializationWrap.__Register); translator.DelayWrapLoader(typeof(IUnityInterstitial), IUnityInterstitialWrap.__Register); translator.DelayWrapLoader(typeof(IUnityLevelPlayBanner), IUnityLevelPlayBannerWrap.__Register); translator.DelayWrapLoader(typeof(IUnityLevelPlayInterstitial), IUnityLevelPlayInterstitialWrap.__Register); translator.DelayWrapLoader(typeof(IUnityLevelPlayRewardedVideo), IUnityLevelPlayRewardedVideoWrap.__Register); translator.DelayWrapLoader(typeof(IUnityLevelPlayRewardedVideoManual), IUnityLevelPlayRewardedVideoManualWrap.__Register); translator.DelayWrapLoader(typeof(IUnityOfferwall), IUnityOfferwallWrap.__Register); translator.DelayWrapLoader(typeof(IUnityRewardedVideo), IUnityRewardedVideoWrap.__Register); translator.DelayWrapLoader(typeof(IUnityRewardedVideoManual), IUnityRewardedVideoManualWrap.__Register); translator.DelayWrapLoader(typeof(IUnitySegment), IUnitySegmentWrap.__Register); translator.DelayWrapLoader(typeof(IronSource), IronSourceWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceAdInfo), IronSourceAdInfoWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceBannerEvents), IronSourceBannerEventsWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceConfig), IronSourceConfigWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceConstants), IronSourceConstantsWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceError), IronSourceErrorWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceEvents), IronSourceEventsWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceEventsDispatcher), IronSourceEventsDispatcherWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceIAgent), IronSourceIAgentWrap.__Register); translator.DelayWrapLoader(typeof(dataSource), dataSourceWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceAdUnits), IronSourceAdUnitsWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceBannerSize), IronSourceBannerSizeWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceBannerPosition), IronSourceBannerPositionWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceImpressionData), IronSourceImpressionDataWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceInitilizer), IronSourceInitilizerWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceInterstitialEvents), IronSourceInterstitialEventsWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceMediationSettings), IronSourceMediationSettingsWrap.__Register); translator.DelayWrapLoader(typeof(IronSourcePlacement), IronSourcePlacementWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceRewardedVideoEvents), IronSourceRewardedVideoEventsWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceSegment), IronSourceSegmentWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceSegmentAndroid), IronSourceSegmentAndroidWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceUtils), IronSourceUtilsWrap.__Register); translator.DelayWrapLoader(typeof(UnsupportedPlatformAgent), UnsupportedPlatformAgentWrap.__Register); translator.DelayWrapLoader(typeof(TAExample), TAExampleWrap.__Register); translator.DelayWrapLoader(typeof(SignInWithAppleTest_Callbacks), SignInWithAppleTest_CallbacksWrap.__Register); } static void wrapInit16(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(SignInWithAppleTest_EventSystem), SignInWithAppleTest_EventSystemWrap.__Register); translator.DelayWrapLoader(typeof(LuaAsset), LuaAssetWrap.__Register); translator.DelayWrapLoader(typeof(Security.XXTEA), SecurityXXTEAWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsEvent), ThinkingAnalyticsThinkingAnalyticsEventWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.TDFirstEvent), ThinkingAnalyticsTDFirstEventWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.TDUpdatableEvent), ThinkingAnalyticsTDUpdatableEventWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.TDOverWritableEvent), ThinkingAnalyticsTDOverWritableEventWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.TDPresetProperties), ThinkingAnalyticsTDPresetPropertiesWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsAPI), ThinkingAnalyticsThinkingAnalyticsAPIWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.Wrapper.ThinkingAnalyticsWrapper), ThinkingAnalyticsWrapperThinkingAnalyticsWrapperWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.Utils.TD_Log), ThinkingAnalyticsUtilsTD_LogWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.Utils.TD_MiniJSON), ThinkingAnalyticsUtilsTD_MiniJSONWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.Utils.TD_PropertiesChecker), ThinkingAnalyticsUtilsTD_PropertiesCheckerWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.TaException.ThinkingSDKExceptionHandler), ThinkingAnalyticsTaExceptionThinkingSDKExceptionHandlerWrap.__Register); translator.DelayWrapLoader(typeof(IronSourceJSON.Json), IronSourceJSONJsonWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.JSONNode), comadjustsdkJSONNodeWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.JSONArray), comadjustsdkJSONArrayWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.JSONClass), comadjustsdkJSONClassWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.JSONData), comadjustsdkJSONDataWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.JSON), comadjustsdkJSONWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.Adjust), comadjustsdkAdjustWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustAdRevenue), comadjustsdkAdjustAdRevenueWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustAppStoreSubscription), comadjustsdkAdjustAppStoreSubscriptionWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustAttribution), comadjustsdkAdjustAttributionWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustConfig), comadjustsdkAdjustConfigWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustEnvironmentExtension), comadjustsdkAdjustEnvironmentExtensionWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustEvent), comadjustsdkAdjustEventWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustEventFailure), comadjustsdkAdjustEventFailureWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustEventSuccess), comadjustsdkAdjustEventSuccessWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustLogLevelExtension), comadjustsdkAdjustLogLevelExtensionWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustPlayStoreSubscription), comadjustsdkAdjustPlayStoreSubscriptionWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustSessionFailure), comadjustsdkAdjustSessionFailureWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustSessionSuccess), comadjustsdkAdjustSessionSuccessWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustThirdPartySharing), comadjustsdkAdjustThirdPartySharingWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustUrlStrategyExtension), comadjustsdkAdjustUrlStrategyExtensionWrap.__Register); translator.DelayWrapLoader(typeof(com.adjust.sdk.AdjustUtils), comadjustsdkAdjustUtilsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Purchasing.Security.GooglePlayTangle), UnityEnginePurchasingSecurityGooglePlayTangleWrap.__Register); translator.DelayWrapLoader(typeof(Http.HttpDebug), HttpHttpDebugWrap.__Register); translator.DelayWrapLoader(typeof(Http.HttpManager), HttpHttpManagerWrap.__Register); translator.DelayWrapLoader(typeof(Http.SingleHttpExtends), HttpSingleHttpExtendsWrap.__Register); translator.DelayWrapLoader(typeof(Http.RequestData), HttpRequestDataWrap.__Register); translator.DelayWrapLoader(typeof(Http.ResultInfo), HttpResultInfoWrap.__Register); translator.DelayWrapLoader(typeof(Http.SingleHttp), HttpSingleHttpWrap.__Register); translator.DelayWrapLoader(typeof(Facebook.MiniJSON.Json), FacebookMiniJSONJsonWrap.__Register); translator.DelayWrapLoader(typeof(Facebook.MiniJSON.MiniJsonUtil), FacebookMiniJSONMiniJsonUtilWrap.__Register); translator.DelayWrapLoader(typeof(BF.NativeCore.ThirdPlatform.AppsFlyerSdk), BFNativeCoreThirdPlatformAppsFlyerSdkWrap.__Register); translator.DelayWrapLoader(typeof(BF.NativeCore.ThirdPlatform.FacebookSdk), BFNativeCoreThirdPlatformFacebookSdkWrap.__Register); translator.DelayWrapLoader(typeof(BF.NativeCore.ThirdPlatform.ThinkingAnalyticsSdk), BFNativeCoreThirdPlatformThinkingAnalyticsSdkWrap.__Register); translator.DelayWrapLoader(typeof(UIImageSheetAnimation.AnimationType), UIImageSheetAnimationAnimationTypeWrap.__Register); translator.DelayWrapLoader(typeof(UIImageSheetAnimation.TimeType), UIImageSheetAnimationTimeTypeWrap.__Register); translator.DelayWrapLoader(typeof(UIImageSheetAnimation.StartFrameType), UIImageSheetAnimationStartFrameTypeWrap.__Register); } static void wrapInit17(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsAPI.Token), ThinkingAnalyticsThinkingAnalyticsAPITokenWrap.__Register); translator.DelayWrapLoader(typeof(object), SystemObjectWrap.__Register); translator.DelayWrapLoader(typeof(System.ValueType), SystemValueTypeWrap.__Register); translator.DelayWrapLoader(typeof(System.Reflection.BindingFlags), SystemReflectionBindingFlagsWrap.__Register); translator.DelayWrapLoader(typeof(System.Uri), SystemUriWrap.__Register); translator.DelayWrapLoader(typeof(System.Enum), SystemEnumWrap.__Register); translator.DelayWrapLoader(typeof(System.DateTime), SystemDateTimeWrap.__Register); translator.DelayWrapLoader(typeof(System.DateTimeOffset), SystemDateTimeOffsetWrap.__Register); translator.DelayWrapLoader(typeof(System.IO.File), SystemIOFileWrap.__Register); translator.DelayWrapLoader(typeof(System.DBNull), SystemDBNullWrap.__Register); translator.DelayWrapLoader(typeof(System.Convert), SystemConvertWrap.__Register); translator.DelayWrapLoader(typeof(System.DayOfWeek), SystemDayOfWeekWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.NetworkInformation.Ping), SystemNetNetworkInformationPingWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.NetworkInformation.IPStatus), SystemNetNetworkInformationIPStatusWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.NetworkInformation.PingCompletedEventArgs), SystemNetNetworkInformationPingCompletedEventArgsWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.NetworkInformation.PingReply), SystemNetNetworkInformationPingReplyWrap.__Register); translator.DelayWrapLoader(typeof(System.ComponentModel.AsyncCompletedEventArgs), SystemComponentModelAsyncCompletedEventArgsWrap.__Register); translator.DelayWrapLoader(typeof(System.ComponentModel.Component), SystemComponentModelComponentWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent), UnityEngineEventsUnityEvent_1_SystemSingle_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_SystemInt32_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_SystemSingle_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_SystemString_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_TMProTMP_FontAsset_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_UnityEngineCamera_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List>), SystemCollectionsGenericList_1_SystemCollectionsGenericList_1_SystemString__Wrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.TweenerCore), DGTweeningCoreTweenerCore_3_UnityEngineColorUnityEngineColorDGTweeningPluginsOptionsColorOptions_Wrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.TweenerCore), DGTweeningCoreTweenerCore_3_UnityEngineVector2UnityEngineVector2DGTweeningPluginsOptionsVectorOptions_Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.FieldOfViewAxis), UnityEngineCameraFieldOfViewAxisWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.RenderRequestMode), UnityEngineCameraRenderRequestModeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.RenderRequestOutputSpace), UnityEngineCameraRenderRequestOutputSpaceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TextCore.FaceInfo), UnityEngineTextCoreFaceInfoWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rendering.LightShadowResolution), UnityEngineRenderingLightShadowResolutionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderTextureFormat), UnityEngineRenderTextureFormatWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderTextureReadWrite), UnityEngineRenderTextureReadWriteWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RigidbodyConstraints), UnityEngineRigidbodyConstraintsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TransparencySortMode), UnityEngineTransparencySortModeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Motion), UnityEngineMotionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.EventSystems.UIBehaviour), UnityEngineEventSystemsUIBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RectTransform.Axis), UnityEngineRectTransformAxisWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RectTransform.Edge), UnityEngineRectTransformEdgeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimatorCullingMode), UnityEngineAnimatorCullingModeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ShaderVariantCollection), UnityEngineShaderVariantCollectionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Playables.PlayableDirector), UnityEnginePlayablesPlayableDirectorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Playables.PlayableAsset), UnityEnginePlayablesPlayableAssetWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Playables.Playable), UnityEnginePlayablesPlayableWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SystemLanguage), UnityEngineSystemLanguageWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SceneManagement.SceneManager), UnityEngineSceneManagementSceneManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SceneManagement.Scene), UnityEngineSceneManagementSceneWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent), UnityEngineEventsUnityEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent), UnityEngineEventsUnityEvent_1_SystemString_Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent), UnityEngineEventsUnityEvent_1_UnityEngineVector2_Wrap.__Register); } static void wrapInit18(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent), UnityEngineEventsUnityEvent_1_SystemInt32_Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent), UnityEngineEventsUnityEvent_1_SystemInt64_Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEventBase), UnityEngineEventsUnityEventBaseWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rendering.ShadowCastingMode), UnityEngineRenderingShadowCastingModeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Video.VideoClip), UnityEngineVideoVideoClipWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Video.VideoPlayer), UnityEngineVideoVideoPlayerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.GateFitMode), UnityEngineCameraGateFitModeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.StereoscopicEye), UnityEngineCameraStereoscopicEyeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.MonoOrStereoscopicEye), UnityEngineCameraMonoOrStereoscopicEyeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Texture2D.EXRFlags), UnityEngineTexture2DEXRFlagsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.KeyCode), UnityEngineKeyCodeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.ShaderVariantCollection.ShaderVariant), UnityEngineShaderVariantCollectionShaderVariantWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.NetworkReachability), UnityEngineNetworkReachabilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RuntimePlatform), UnityEngineRuntimePlatformWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rendering.CompareFunction), UnityEngineRenderingCompareFunctionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TextAnchor), UnityEngineTextAnchorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BatteryStatus), UnityEngineBatteryStatusWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.GraphicRaycaster.BlockingObjects), UnityEngineUIGraphicRaycasterBlockingObjectsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image.Type), UnityEngineUIImageTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image.FillMethod), UnityEngineUIImageFillMethodWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image.OriginHorizontal), UnityEngineUIImageOriginHorizontalWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image.OriginVertical), UnityEngineUIImageOriginVerticalWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image.Origin90), UnityEngineUIImageOrigin90Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image.Origin180), UnityEngineUIImageOrigin180Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Image.Origin360), UnityEngineUIImageOrigin360Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.InputField.ContentType), UnityEngineUIInputFieldContentTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.InputField.InputType), UnityEngineUIInputFieldInputTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.InputField.CharacterValidation), UnityEngineUIInputFieldCharacterValidationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.InputField.LineType), UnityEngineUIInputFieldLineTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ScrollRect.MovementType), UnityEngineUIScrollRectMovementTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.ScrollRect.ScrollbarVisibility), UnityEngineUIScrollRectScrollbarVisibilityWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Slider.Direction), UnityEngineUISliderDirectionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.Toggle.ToggleTransition), UnityEngineUIToggleToggleTransitionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.GridLayoutGroup.Corner), UnityEngineUIGridLayoutGroupCornerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.GridLayoutGroup.Axis), UnityEngineUIGridLayoutGroupAxisWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.UI.GridLayoutGroup.Constraint), UnityEngineUIGridLayoutGroupConstraintWrap.__Register); translator.DelayWrapLoader(typeof(Spine.TrackEntry), SpineTrackEntryWrap.__Register); translator.DelayWrapLoader(typeof(Spine.SkeletonData), SpineSkeletonDataWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Skeleton), SpineSkeletonWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Slot), SpineSlotWrap.__Register); translator.DelayWrapLoader(typeof(Spine.RegionAttachment), SpineRegionAttachmentWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Animation), SpineAnimationWrap.__Register); translator.DelayWrapLoader(typeof(Spine.AnimationState), SpineAnimationStateWrap.__Register); translator.DelayWrapLoader(typeof(Spine.AnimationStateData), SpineAnimationStateDataWrap.__Register); translator.DelayWrapLoader(typeof(Spine.AnimationStateData.AnimationPair), SpineAnimationStateDataAnimationPairWrap.__Register); translator.DelayWrapLoader(typeof(Spine.AnimationStateData.AnimationPairComparer), SpineAnimationStateDataAnimationPairComparerWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonGraphic), SpineUnitySkeletonGraphicWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonAnimation), SpineUnitySkeletonAnimationWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonDataAsset), SpineUnitySkeletonDataAssetWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.MeshGenerator), SpineUnityMeshGeneratorWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.MeshGenerator.Settings), SpineUnityMeshGeneratorSettingsWrap.__Register); } static void wrapInit19(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonRenderer), SpineUnitySkeletonRendererWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials), SpineUnitySkeletonRendererSpriteMaskInteractionMaterialsWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.BoneFollower), SpineUnityBoneFollowerWrap.__Register); translator.DelayWrapLoader(typeof(Spine.Unity.BoneFollower.AxisOrientation), SpineUnityBoneFollowerAxisOrientationWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TextAlignmentOptions), TMProTextAlignmentOptionsWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TextMeshProUGUI), TMProTextMeshProUGUIWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.ContentType), TMProTMP_InputFieldContentTypeWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.InputType), TMProTMP_InputFieldInputTypeWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.CharacterValidation), TMProTMP_InputFieldCharacterValidationWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.LineType), TMProTMP_InputFieldLineTypeWrap.__Register); translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.TouchScreenKeyboardEvent), TMProTMP_InputFieldTouchScreenKeyboardEventWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.AutoPlay), DGTweeningAutoPlayWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.AxisConstraint), DGTweeningAxisConstraintWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Ease), DGTweeningEaseWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.LogBehaviour), DGTweeningLogBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.LoopType), DGTweeningLoopTypeWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.PathMode), DGTweeningPathModeWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.PathType), DGTweeningPathTypeWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.RotateMode), DGTweeningRotateModeWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.ScrambleMode), DGTweeningScrambleModeWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.TweenType), DGTweeningTweenTypeWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.UpdateType), DGTweeningUpdateTypeWrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.TweenerCore), DGTweeningCoreTweenerCore_3_UnityEngineVector3UnityEngineVector3__DGTweeningPluginsOptionsVector3ArrayOptions_Wrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.TweenerCore), DGTweeningCoreTweenerCore_3_UnityEngineQuaternionUnityEngineVector3DGTweeningPluginsOptionsQuaternionOptions_Wrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.TweenerCore), DGTweeningCoreTweenerCore_3_UnityEngineVector3DGTweeningPluginsCorePathCorePathDGTweeningPluginsOptionsPathOptions_Wrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.TweenerCore), DGTweeningCoreTweenerCore_3_SystemSingleSystemSingleDGTweeningPluginsOptionsFloatOptions_Wrap.__Register); translator.DelayWrapLoader(typeof(DG.Tweening.Core.TweenerCore), DGTweeningCoreTweenerCore_3_UnityEngineVector3UnityEngineVector3DGTweeningPluginsOptionsVectorOptions_Wrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsAPI.TATimeZone), ThinkingAnalyticsThinkingAnalyticsAPITATimeZoneWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsAPI.TAMode), ThinkingAnalyticsThinkingAnalyticsAPITAModeWrap.__Register); translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsAPI.NetworkType), ThinkingAnalyticsThinkingAnalyticsAPINetworkTypeWrap.__Register); translator.DelayWrapLoader(typeof(Http.RequestState), HttpRequestStateWrap.__Register); translator.DelayWrapLoader(typeof(BestHTTP.HTTPResponse), BestHTTPHTTPResponseWrap.__Register); translator.DelayWrapLoader(typeof(BestHTTP.Forms.HTTPUrlEncodedForm), BestHTTPFormsHTTPUrlEncodedFormWrap.__Register); translator.DelayWrapLoader(typeof(BestHTTP.Forms.HTTPFormBase), BestHTTPFormsHTTPFormBaseWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Purchasing.Product), UnityEnginePurchasingProductWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Purchasing.ProductDefinition), UnityEnginePurchasingProductDefinitionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Purchasing.ProductMetadata), UnityEnginePurchasingProductMetadataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Purchasing.ProductType), UnityEnginePurchasingProductTypeWrap.__Register); translator.DelayWrapLoader(typeof(BF.MonoSingleton), BFMonoSingleton_1_BFBFMain_Wrap.__Register); translator.DelayWrapLoader(typeof(BF.BFSlider.FillDirection), BFBFSliderFillDirectionWrap.__Register); translator.DelayWrapLoader(typeof(BF.ScrollRectBaseOld.MovementType), BFScrollRectBaseOldMovementTypeWrap.__Register); translator.DelayWrapLoader(typeof(BF.ScrollRectBaseOld.ScrollbarVisibility), BFScrollRectBaseOldScrollbarVisibilityWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetServiceType), BFNetServiceTypeWrap.__Register); translator.DelayWrapLoader(typeof(BF.NetIncomingMessageType), BFNetIncomingMessageTypeWrap.__Register); } static void Init(LuaEnv luaenv, ObjectTranslator translator) { wrapInit0(luaenv, translator); wrapInit1(luaenv, translator); wrapInit2(luaenv, translator); wrapInit3(luaenv, translator); wrapInit4(luaenv, translator); wrapInit5(luaenv, translator); wrapInit6(luaenv, translator); wrapInit7(luaenv, translator); wrapInit8(luaenv, translator); wrapInit9(luaenv, translator); wrapInit10(luaenv, translator); wrapInit11(luaenv, translator); wrapInit12(luaenv, translator); wrapInit13(luaenv, translator); wrapInit14(luaenv, translator); wrapInit15(luaenv, translator); wrapInit16(luaenv, translator); wrapInit17(luaenv, translator); wrapInit18(luaenv, translator); wrapInit19(luaenv, translator); } static XLua_Gen_Initer_Register__() { XLua.LuaEnv.AddIniter(Init); } } } namespace XLua { public partial class ObjectTranslator { static XLua.CSObjectWrap.XLua_Gen_Initer_Register__ s_gen_reg_dumb_obj = new XLua.CSObjectWrap.XLua_Gen_Initer_Register__(); static XLua.CSObjectWrap.XLua_Gen_Initer_Register__ gen_reg_dumb_obj {get{return s_gen_reg_dumb_obj;}} } internal partial class InternalGlobals { delegate DG.Tweening.Core.TweenerCore __GEN_DELEGATE0( UnityEngine.Audio.AudioMixer target, string floatName, float endValue, float duration); delegate int __GEN_DELEGATE1( UnityEngine.Audio.AudioMixer target, bool withCallbacks); delegate int __GEN_DELEGATE2( UnityEngine.Audio.AudioMixer target, bool complete); delegate int __GEN_DELEGATE3( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE4( UnityEngine.Audio.AudioMixer target, float to, bool andPlay); delegate int __GEN_DELEGATE5( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE6( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE7( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE8( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE9( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE10( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE11( UnityEngine.Audio.AudioMixer target); delegate int __GEN_DELEGATE12( UnityEngine.Audio.AudioMixer target); delegate int[] __GEN_DELEGATE13( string text); delegate string __GEN_DELEGATE14( char[] chars); delegate string __GEN_DELEGATE15( int[] unicodes); delegate string __GEN_DELEGATE16( int[] unicodes, int start, int length); delegate DG.Tweening.Tweener __GEN_DELEGATE17( DG.Tweening.Core.TweenerCore t, bool snapping); delegate DG.Tweening.Tweener __GEN_DELEGATE18( DG.Tweening.Core.TweenerCore t, DG.Tweening.AxisConstraint axisConstraint, bool snapping); delegate DG.Tweening.Tweener __GEN_DELEGATE19( DG.Tweening.Core.TweenerCore t, bool snapping); delegate DG.Tweening.Tweener __GEN_DELEGATE20( DG.Tweening.Core.TweenerCore t, bool richTextEnabled, DG.Tweening.ScrambleMode scrambleMode, string scrambleChars); delegate string __GEN_DELEGATE21( com.adjust.sdk.AdjustEnvironment adjustEnvironment); delegate string __GEN_DELEGATE22( com.adjust.sdk.AdjustLogLevel AdjustLogLevel); delegate string __GEN_DELEGATE23( com.adjust.sdk.AdjustLogLevel AdjustLogLevel); delegate string __GEN_DELEGATE24( com.adjust.sdk.AdjustUrlStrategy strategy); static InternalGlobals() { extensionMethodMap = new Dictionary>() { {typeof(UnityEngine.Audio.AudioMixer), new List(){ new __GEN_DELEGATE0(DG.Tweening.DOTweenModuleAudio.DOSetFloat) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE1(DG.Tweening.DOTweenModuleAudio.DOComplete) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE2(DG.Tweening.DOTweenModuleAudio.DOKill) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE3(DG.Tweening.DOTweenModuleAudio.DOFlip) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE4(DG.Tweening.DOTweenModuleAudio.DOGoto) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE5(DG.Tweening.DOTweenModuleAudio.DOPause) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE6(DG.Tweening.DOTweenModuleAudio.DOPlay) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE7(DG.Tweening.DOTweenModuleAudio.DOPlayBackwards) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE8(DG.Tweening.DOTweenModuleAudio.DOPlayForward) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE9(DG.Tweening.DOTweenModuleAudio.DORestart) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE10(DG.Tweening.DOTweenModuleAudio.DORewind) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE11(DG.Tweening.DOTweenModuleAudio.DOSmoothRewind) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE12(DG.Tweening.DOTweenModuleAudio.DOTogglePause) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(string), new List(){ new __GEN_DELEGATE13(TMPro.TMPro_ExtensionMethods.ToIntArray) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(char[]), new List(){ new __GEN_DELEGATE14(TMPro.TMPro_ExtensionMethods.ArrayToString) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(int[]), new List(){ new __GEN_DELEGATE15(TMPro.TMPro_ExtensionMethods.IntToString) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE16(TMPro.TMPro_ExtensionMethods.IntToString) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(DG.Tweening.Core.TweenerCore), new List(){ new __GEN_DELEGATE17(DG.Tweening.TweenSettingsExtensions.SetOptions) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE18(DG.Tweening.TweenSettingsExtensions.SetOptions) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(DG.Tweening.Core.TweenerCore), new List(){ new __GEN_DELEGATE19(DG.Tweening.TweenSettingsExtensions.SetOptions) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(DG.Tweening.Core.TweenerCore), new List(){ new __GEN_DELEGATE20(DG.Tweening.TweenSettingsExtensions.SetOptions) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(com.adjust.sdk.AdjustEnvironment), new List(){ new __GEN_DELEGATE21(com.adjust.sdk.AdjustEnvironmentExtension.ToLowercaseString) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(com.adjust.sdk.AdjustLogLevel), new List(){ new __GEN_DELEGATE22(com.adjust.sdk.AdjustLogLevelExtension.ToLowercaseString) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif new __GEN_DELEGATE23(com.adjust.sdk.AdjustLogLevelExtension.ToUppercaseString) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, {typeof(com.adjust.sdk.AdjustUrlStrategy), new List(){ new __GEN_DELEGATE24(com.adjust.sdk.AdjustUrlStrategyExtension.ToLowerCaseString) #if UNITY_WSA && !UNITY_EDITOR .GetMethodInfo(), #else .Method, #endif }}, }; genTryArrayGetPtr = StaticLuaCallbacks.__tryArrayGet; genTryArraySetPtr = StaticLuaCallbacks.__tryArraySet; } } }