#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBattleUnitAttrWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BattleUnitAttr); Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "BindGetAttributeFunc", _m_BindGetAttributeFunc); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetAttributeFromLua", _m_TryGetAttributeFromLua); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAttribute", _m_GetAttribute); Utils.RegisterFunc(L, Utils.GETTER_IDX, "UnitAttribute", _g_get_UnitAttribute); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LuaGetAttributeFunc", _g_get_LuaGetAttributeFunc); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Side", _g_get_Side); Utils.RegisterFunc(L, Utils.SETTER_IDX, "UnitAttribute", _s_set_UnitAttribute); Utils.RegisterFunc(L, Utils.SETTER_IDX, "LuaGetAttributeFunc", _s_set_LuaGetAttributeFunc); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Side", _s_set_Side); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.BattleUnitAttr(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleUnitAttr constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_BindGetAttributeFunc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); { System.Action _getFunc = translator.GetDelegate>(L, 2); gen_to_be_invoked.BindGetAttributeFunc( _getFunc ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetAttributeFromLua(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.TryGetAttributeFromLua( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAttribute(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); { string _attr = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.GetAttribute( _attr ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_UnitAttribute(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.UnitAttribute); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LuaGetAttributeFunc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.LuaGetAttributeFunc); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Side(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.Side); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_UnitAttribute(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); gen_to_be_invoked.UnitAttribute = (BF.BattleUnitAttribute)translator.GetObject(L, 2, typeof(BF.BattleUnitAttribute)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_LuaGetAttributeFunc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); gen_to_be_invoked.LuaGetAttributeFunc = translator.GetDelegate>(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Side(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleUnitAttr gen_to_be_invoked = (BF.BattleUnitAttr)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Side = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }