%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &406711209083294385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794313305596770585} - component: {fileID: 8732909310767874802} - component: {fileID: 7007011842667382762} - component: {fileID: 2185495207957541797} m_Layer: 0 m_Name: root m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794313305596770585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406711209083294385} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 837840648083309455} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8732909310767874802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406711209083294385} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 0 m_MotionVectors: 2 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2c56a6b848eb4e646a00b6c2301dd545, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &7007011842667382762 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406711209083294385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: skeletonDataAsset: {fileID: 11400000, guid: 454762e25c4e6be4a90e29b8cb4cb69e, type: 2} initialSkinName: fixPrefabOverrideViaMeshFilter: 2 initialFlipX: 0 initialFlipY: 0 updateWhenInvisible: 3 separatorSlotNames: [] zSpacing: 0 useClipping: 1 immutableTriangles: 0 pmaVertexColors: 1 clearStateOnDisable: 0 tintBlack: 0 singleSubmesh: 0 fixDrawOrder: 0 addNormals: 0 calculateTangents: 0 maskInteraction: 0 maskMaterials: materialsMaskDisabled: [] materialsInsideMask: [] materialsOutsideMask: [] disableRenderingOnOverride: 1 updateTiming: 1 unscaledTime: 0 _animationName: loop: 0 timeScale: 1 --- !u!33 &2185495207957541797 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406711209083294385} m_Mesh: {fileID: 0} --- !u!1 &4583714631197875624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 837840648083309455} m_Layer: 0 m_Name: body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &837840648083309455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4583714631197875624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1794313305596770585} m_Father: {fileID: 6358431468121123832} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6358431468121123783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6358431468121123832} - component: {fileID: 4898596007319576277} m_Layer: 0 m_Name: m0010 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6358431468121123832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6358431468121123783} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 837840648083309455} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &4898596007319576277 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6358431468121123783} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 490f47ff5874f0347bc783903bad2e72, type: 3} m_Name: m_EditorClassIdentifier: SpineObject: {fileID: 406711209083294385} ObjectList: - hashName: 3029410 gameObject: {fileID: 4583714631197875624} - hashName: 3506402 gameObject: {fileID: 406711209083294385}