#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBFLogWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BFLog); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 6, 2, 2); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogDebug", _m_LogDebug_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Log", _m_Log_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogWarning", _m_LogWarning_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogError", _m_LogError_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogAssert", _m_LogAssert_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "DEBUG_RESMGR", _g_get_DEBUG_RESMGR); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "DEBUG_GAME_LAUNCH", _g_get_DEBUG_GAME_LAUNCH); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "DEBUG_RESMGR", _s_set_DEBUG_RESMGR); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "DEBUG_GAME_LAUNCH", _s_set_DEBUG_GAME_LAUNCH); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "BF.BFLog does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogDebug_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count >= 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable(L, 3))) { string _color = LuaAPI.lua_tostring(L, 1); string _text = LuaAPI.lua_tostring(L, 2); object[] _par = translator.GetParams(L, 3); BF.BFLog.LogDebug( _color, _text, _par ); return 0; } if(gen_param_count >= 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 4) || translator.Assignable(L, 4))) { bool _condition = LuaAPI.lua_toboolean(L, 1); string _color = LuaAPI.lua_tostring(L, 2); string _text = LuaAPI.lua_tostring(L, 3); object[] _par = translator.GetParams(L, 4); BF.BFLog.LogDebug( _condition, _color, _text, _par ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFLog.LogDebug!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Log_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _text = LuaAPI.lua_tostring(L, 1); object[] _par = translator.GetParams(L, 2); BF.BFLog.Log( _text, _par ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogWarning_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _text = LuaAPI.lua_tostring(L, 1); object[] _par = translator.GetParams(L, 2); BF.BFLog.LogWarning( _text, _par ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogError_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _text = LuaAPI.lua_tostring(L, 1); object[] _par = translator.GetParams(L, 2); BF.BFLog.LogError( _text, _par ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogAssert_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { bool _val = LuaAPI.lua_toboolean(L, 1); string _text = LuaAPI.lua_tostring(L, 2); object[] _par = translator.GetParams(L, 3); var gen_ret = BF.BFLog.LogAssert( _val, _text, _par ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_DEBUG_RESMGR(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, BF.BFLog.DEBUG_RESMGR); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_DEBUG_GAME_LAUNCH(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, BF.BFLog.DEBUG_GAME_LAUNCH); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_DEBUG_RESMGR(RealStatePtr L) { try { BF.BFLog.DEBUG_RESMGR = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_DEBUG_GAME_LAUNCH(RealStatePtr L) { try { BF.BFLog.DEBUG_GAME_LAUNCH = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }