#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProCompute_DT_EventArgsWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.Compute_DT_EventArgs); Utils.BeginObjectRegister(type, L, translator, 0, 0, 3, 3); Utils.RegisterFunc(L, Utils.GETTER_IDX, "EventType", _g_get_EventType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ProgressPercentage", _g_get_ProgressPercentage); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Colors", _g_get_Colors); Utils.RegisterFunc(L, Utils.SETTER_IDX, "EventType", _s_set_EventType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ProgressPercentage", _s_set_ProgressPercentage); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Colors", _s_set_Colors); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { TMPro.Compute_DistanceTransform_EventTypes _type;translator.Get(L, 2, out _type); float _progress = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = new TMPro.Compute_DT_EventArgs(_type, _progress); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable(L, 2) && translator.Assignable(L, 3)) { TMPro.Compute_DistanceTransform_EventTypes _type;translator.Get(L, 2, out _type); UnityEngine.Color[] _colors = (UnityEngine.Color[])translator.GetObject(L, 3, typeof(UnityEngine.Color[])); var gen_ret = new TMPro.Compute_DT_EventArgs(_type, _colors); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.Compute_DT_EventArgs constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_EventType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.Compute_DT_EventArgs gen_to_be_invoked = (TMPro.Compute_DT_EventArgs)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.EventType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ProgressPercentage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.Compute_DT_EventArgs gen_to_be_invoked = (TMPro.Compute_DT_EventArgs)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.ProgressPercentage); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Colors(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.Compute_DT_EventArgs gen_to_be_invoked = (TMPro.Compute_DT_EventArgs)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Colors); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_EventType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.Compute_DT_EventArgs gen_to_be_invoked = (TMPro.Compute_DT_EventArgs)translator.FastGetCSObj(L, 1); TMPro.Compute_DistanceTransform_EventTypes gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.EventType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ProgressPercentage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.Compute_DT_EventArgs gen_to_be_invoked = (TMPro.Compute_DT_EventArgs)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ProgressPercentage = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Colors(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.Compute_DT_EventArgs gen_to_be_invoked = (TMPro.Compute_DT_EventArgs)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Colors = (UnityEngine.Color[])translator.GetObject(L, 2, typeof(UnityEngine.Color[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }