#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBattleSkillToastWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BattleSkillToast); Utils.BeginObjectRegister(type, L, translator, 0, 5, 11, 11); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowNormalSkillToast", _m_ShowNormalSkillToast); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowLegacySkillToast", _m_ShowLegacySkillToast); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetEnabled", _m_SetEnabled); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPause", _m_SetPause); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetResume", _m_SetResume); Utils.RegisterFunc(L, Utils.GETTER_IDX, "animator", _g_get_animator); Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalBg", _g_get_normalBg); Utils.RegisterFunc(L, Utils.GETTER_IDX, "skillAtlas", _g_get_skillAtlas); Utils.RegisterFunc(L, Utils.GETTER_IDX, "skillIcon", _g_get_skillIcon); Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalText", _g_get_normalText); Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacyBg", _g_get_legacyBg); Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacyAtlas", _g_get_legacyAtlas); Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacyQltIcon", _g_get_legacyQltIcon); Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacyIcon", _g_get_legacyIcon); Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacyText", _g_get_legacyText); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ColorType", _g_get_ColorType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "animator", _s_set_animator); Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalBg", _s_set_normalBg); Utils.RegisterFunc(L, Utils.SETTER_IDX, "skillAtlas", _s_set_skillAtlas); Utils.RegisterFunc(L, Utils.SETTER_IDX, "skillIcon", _s_set_skillIcon); Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalText", _s_set_normalText); Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacyBg", _s_set_legacyBg); Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacyAtlas", _s_set_legacyAtlas); Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacyQltIcon", _s_set_legacyQltIcon); Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacyIcon", _s_set_legacyIcon); Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacyText", _s_set_legacyText); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ColorType", _s_set_ColorType); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.BattleSkillToast(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleSkillToast constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowNormalSkillToast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); { string _spriteName = LuaAPI.lua_tostring(L, 2); string _desc = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.ShowNormalSkillToast( _spriteName, _desc ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowLegacySkillToast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); { string _qltName = LuaAPI.lua_tostring(L, 2); string _iconName = LuaAPI.lua_tostring(L, 3); string _desc = LuaAPI.lua_tostring(L, 4); gen_to_be_invoked.ShowLegacySkillToast( _qltName, _iconName, _desc ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetEnabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); { bool _enabled = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.SetEnabled( _enabled ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPause(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetPause( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetResume(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetResume( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_animator(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.animator); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_normalBg(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.normalBg); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_skillAtlas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.skillAtlas); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_skillIcon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.skillIcon); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_normalText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.normalText); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_legacyBg(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.legacyBg); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_legacyAtlas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.legacyAtlas); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_legacyQltIcon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.legacyQltIcon); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_legacyIcon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.legacyIcon); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_legacyText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.legacyText); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ColorType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ColorType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_animator(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.animator = (UnityEngine.Animator)translator.GetObject(L, 2, typeof(UnityEngine.Animator)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_normalBg(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.normalBg = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_skillAtlas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.skillAtlas = (BF.Atlas)translator.GetObject(L, 2, typeof(BF.Atlas)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_skillIcon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.skillIcon = (UnityEngine.UI.Image)translator.GetObject(L, 2, typeof(UnityEngine.UI.Image)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_normalText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.normalText = (TMPro.TextMeshProUGUI)translator.GetObject(L, 2, typeof(TMPro.TextMeshProUGUI)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_legacyBg(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.legacyBg = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_legacyAtlas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.legacyAtlas = (BF.Atlas)translator.GetObject(L, 2, typeof(BF.Atlas)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_legacyQltIcon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.legacyQltIcon = (UnityEngine.UI.Image)translator.GetObject(L, 2, typeof(UnityEngine.UI.Image)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_legacyIcon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.legacyIcon = (UnityEngine.UI.Image)translator.GetObject(L, 2, typeof(UnityEngine.UI.Image)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_legacyText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.legacyText = (TMPro.TextMeshProUGUI)translator.GetObject(L, 2, typeof(TMPro.TextMeshProUGUI)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ColorType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleSkillToast gen_to_be_invoked = (BF.BattleSkillToast)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ColorType = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }