#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBattleRewardIconHelperWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BattleRewardIconHelper); Utils.BeginObjectRegister(type, L, translator, 0, 4, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowSkill", _m_ShowSkill); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSprite", _m_GetSprite); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowItem", _m_ShowItem); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetOder", _m_SetOder); Utils.RegisterFunc(L, Utils.GETTER_IDX, "skillBgSprite", _g_get_skillBgSprite); Utils.RegisterFunc(L, Utils.GETTER_IDX, "itemBgSprite", _g_get_itemBgSprite); Utils.RegisterFunc(L, Utils.GETTER_IDX, "iconSprite", _g_get_iconSprite); Utils.RegisterFunc(L, Utils.SETTER_IDX, "skillBgSprite", _s_set_skillBgSprite); Utils.RegisterFunc(L, Utils.SETTER_IDX, "itemBgSprite", _s_set_itemBgSprite); Utils.RegisterFunc(L, Utils.SETTER_IDX, "iconSprite", _s_set_iconSprite); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.BattleRewardIconHelper(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleRewardIconHelper constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowSkill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); { UnityEngine.Sprite _sprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite)); gen_to_be_invoked.ShowSkill( _sprite ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetSprite( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowItem(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); { UnityEngine.Sprite _sprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite)); gen_to_be_invoked.ShowItem( _sprite ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetOder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); { int _order = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetOder( _order ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_skillBgSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.skillBgSprite); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_itemBgSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.itemBgSprite); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_iconSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.iconSprite); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_skillBgSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.skillBgSprite = (UnityEngine.SpriteRenderer)translator.GetObject(L, 2, typeof(UnityEngine.SpriteRenderer)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_itemBgSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.itemBgSprite = (UnityEngine.SpriteRenderer)translator.GetObject(L, 2, typeof(UnityEngine.SpriteRenderer)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_iconSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleRewardIconHelper gen_to_be_invoked = (BF.BattleRewardIconHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.iconSprite = (UnityEngine.SpriteRenderer)translator.GetObject(L, 2, typeof(UnityEngine.SpriteRenderer)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }