#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBattlePoolWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BattlePool); Utils.BeginObjectRegister(type, L, translator, 0, 28, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSceneNode", _m_SetSceneNode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetShadow", _m_SetShadow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetShadow", _m_GetShadow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetEffectText", _m_SetEffectText); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetHpBar", _m_SetHpBar); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSkillToast", _m_SetSkillToast); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSkillBoxCollider", _m_GetSkillBoxCollider); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecycleSkillBoxCollider", _m_RecycleSkillBoxCollider); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSkillSphereCollider", _m_GetSkillSphereCollider); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecycleSkillSphereCollider", _m_RecycleSkillSphereCollider); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetContinuousTarge", _m_GetContinuousTarge); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecycleContinuousTarge", _m_RecycleContinuousTarge); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetColliderContainer", _m_GetColliderContainer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecycleColliderContainer", _m_RecycleColliderContainer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSphereBullet", _m_GetSphereBullet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecycleSphereBullet", _m_RecycleSphereBullet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBoxBullet", _m_GetBoxBullet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecycleBoxBullet", _m_RecycleBoxBullet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEffectText", _m_GetEffectText); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PutBackEffectText", _m_PutBackEffectText); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHpBar", _m_GetHpBar); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PutBackHpBar", _m_PutBackHpBar); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSkillToast", _m_GetSkillToast); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PutBackSkillToast", _m_PutBackSkillToast); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Pause", _m_Pause); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Resume", _m_Resume); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetColliderUniqueId", _m_GetColliderUniqueId_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.BattlePool(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BattlePool constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSceneNode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { UnityEngine.Transform _sceneNode = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); gen_to_be_invoked.SetSceneNode( _sceneNode ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetShadow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _shadow = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); gen_to_be_invoked.SetShadow( _shadow ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetShadow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetShadow( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetEffectText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _effectText = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); UnityEngine.GameObject _effectTextRed = (UnityEngine.GameObject)translator.GetObject(L, 3, typeof(UnityEngine.GameObject)); UnityEngine.GameObject _effectTextGreen = (UnityEngine.GameObject)translator.GetObject(L, 4, typeof(UnityEngine.GameObject)); UnityEngine.GameObject _effectTextYellow = (UnityEngine.GameObject)translator.GetObject(L, 5, typeof(UnityEngine.GameObject)); UnityEngine.Transform _numberRoot = (UnityEngine.Transform)translator.GetObject(L, 6, typeof(UnityEngine.Transform)); gen_to_be_invoked.SetEffectText( _effectText, _effectTextRed, _effectTextGreen, _effectTextYellow, _numberRoot ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetHpBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _hpAtk = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); UnityEngine.GameObject _hpDef = (UnityEngine.GameObject)translator.GetObject(L, 3, typeof(UnityEngine.GameObject)); UnityEngine.Transform _numberRoot = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); gen_to_be_invoked.SetHpBar( _hpAtk, _hpDef, _numberRoot ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSkillToast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _skillToast = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); UnityEngine.Transform _skillToastRoot = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); gen_to_be_invoked.SetSkillToast( _skillToast, _skillToastRoot ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSkillBoxCollider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetSkillBoxCollider( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecycleSkillBoxCollider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleControlBoxCollider _box = (BF.BattleControlBoxCollider)translator.GetObject(L, 2, typeof(BF.BattleControlBoxCollider)); gen_to_be_invoked.RecycleSkillBoxCollider( _box ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSkillSphereCollider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetSkillSphereCollider( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecycleSkillSphereCollider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleControlSphereCollider _sphere = (BF.BattleControlSphereCollider)translator.GetObject(L, 2, typeof(BF.BattleControlSphereCollider)); gen_to_be_invoked.RecycleSkillSphereCollider( _sphere ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetContinuousTarge(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetContinuousTarge( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecycleContinuousTarge(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleContinuousTarget _target = (BF.BattleContinuousTarget)translator.GetObject(L, 2, typeof(BF.BattleContinuousTarget)); gen_to_be_invoked.RecycleContinuousTarge( _target ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetColliderContainer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetColliderContainer( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecycleColliderContainer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleControlColliderContainer _container = (BF.BattleControlColliderContainer)translator.GetObject(L, 2, typeof(BF.BattleControlColliderContainer)); gen_to_be_invoked.RecycleColliderContainer( _container ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSphereBullet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetSphereBullet( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecycleSphereBullet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleControlSphereBullet _bullet = (BF.BattleControlSphereBullet)translator.GetObject(L, 2, typeof(BF.BattleControlSphereBullet)); gen_to_be_invoked.RecycleSphereBullet( _bullet ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBoxBullet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetBoxBullet( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecycleBoxBullet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleControlBoxBullet _bullet = (BF.BattleControlBoxBullet)translator.GetObject(L, 2, typeof(BF.BattleControlBoxBullet)); gen_to_be_invoked.RecycleBoxBullet( _bullet ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEffectText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { int _colorType = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetEffectText( _colorType ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PutBackEffectText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleEffectNumber _comp = (BF.BattleEffectNumber)translator.GetObject(L, 2, typeof(BF.BattleEffectNumber)); int _colorType = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.PutBackEffectText( _comp, _colorType ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHpBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { int _side = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetHpBar( _side ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PutBackHpBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleHpBar _comp = (BF.BattleHpBar)translator.GetObject(L, 2, typeof(BF.BattleHpBar)); int _side = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.PutBackHpBar( _comp, _side ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSkillToast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetSkillToast( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PutBackSkillToast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { BF.BattleSkillToast _comp = (BF.BattleSkillToast)translator.GetObject(L, 2, typeof(BF.BattleSkillToast)); gen_to_be_invoked.PutBackSkillToast( _comp ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetColliderUniqueId_xlua_st_(RealStatePtr L) { try { { var gen_ret = BF.BattlePool.GetColliderUniqueId( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Pause(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Pause( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Resume(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Resume( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Clear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattlePool gen_to_be_invoked = (BF.BattlePool)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Clear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }