#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBattleHpBarWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BattleHpBar); Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshHpBar", _m_RefreshHpBar); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetShieldVisible", _m_SetShieldVisible); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshShieldBar", _m_RefreshShieldBar); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Slider", _g_get_Slider); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ShieldBg", _g_get_ShieldBg); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ShieldSlider", _g_get_ShieldSlider); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Slider", _s_set_Slider); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ShieldBg", _s_set_ShieldBg); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ShieldSlider", _s_set_ShieldSlider); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.BattleHpBar(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleHpBar constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshHpBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); { float _percent = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.RefreshHpBar( _percent ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetShieldVisible(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); { bool _visible = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.SetShieldVisible( _visible ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshShieldBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); { float _percent = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.RefreshShieldBar( _percent ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Slider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Slider); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ShieldBg(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.ShieldBg); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ShieldSlider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.ShieldSlider); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Slider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Slider = (BF.BFSlider)translator.GetObject(L, 2, typeof(BF.BFSlider)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ShieldBg(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ShieldBg = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ShieldSlider(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ShieldSlider = (BF.BFSlider)translator.GetObject(L, 2, typeof(BF.BFSlider)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }