#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineSparseTextureWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.SparseTexture); Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateTile", _m_UpdateTile); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateTileRaw", _m_UpdateTileRaw); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadTile", _m_UnloadTile); Utils.RegisterFunc(L, Utils.GETTER_IDX, "tileWidth", _g_get_tileWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "tileHeight", _g_get_tileHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isCreated", _g_get_isCreated); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.DefaultFormat _format;translator.Get(L, 4, out _format); int _mipCount = LuaAPI.xlua_tointeger(L, 5); var gen_ret = new UnityEngine.SparseTexture(_width, _height, _format, _mipCount); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.GraphicsFormat _format;translator.Get(L, 4, out _format); int _mipCount = LuaAPI.xlua_tointeger(L, 5); var gen_ret = new UnityEngine.SparseTexture(_width, _height, _format, _mipCount); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.TextureFormat _textureFormat;translator.Get(L, 4, out _textureFormat); int _mipCount = LuaAPI.xlua_tointeger(L, 5); var gen_ret = new UnityEngine.SparseTexture(_width, _height, _textureFormat, _mipCount); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.TextureFormat _textureFormat;translator.Get(L, 4, out _textureFormat); int _mipCount = LuaAPI.xlua_tointeger(L, 5); bool _linear = LuaAPI.lua_toboolean(L, 6); var gen_ret = new UnityEngine.SparseTexture(_width, _height, _textureFormat, _mipCount, _linear); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SparseTexture constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateTile(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1); { int _tileX = LuaAPI.xlua_tointeger(L, 2); int _tileY = LuaAPI.xlua_tointeger(L, 3); int _miplevel = LuaAPI.xlua_tointeger(L, 4); UnityEngine.Color32[] _data = (UnityEngine.Color32[])translator.GetObject(L, 5, typeof(UnityEngine.Color32[])); gen_to_be_invoked.UpdateTile( _tileX, _tileY, _miplevel, _data ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateTileRaw(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1); { int _tileX = LuaAPI.xlua_tointeger(L, 2); int _tileY = LuaAPI.xlua_tointeger(L, 3); int _miplevel = LuaAPI.xlua_tointeger(L, 4); byte[] _data = LuaAPI.lua_tobytes(L, 5); gen_to_be_invoked.UpdateTileRaw( _tileX, _tileY, _miplevel, _data ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadTile(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1); { int _tileX = LuaAPI.xlua_tointeger(L, 2); int _tileY = LuaAPI.xlua_tointeger(L, 3); int _miplevel = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.UnloadTile( _tileX, _tileY, _miplevel ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_tileWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.tileWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_tileHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.tileHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isCreated(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isCreated); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }