#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineGyroscopeWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Gyroscope); Utils.BeginObjectRegister(type, L, translator, 0, 0, 7, 2); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotationRate", _g_get_rotationRate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotationRateUnbiased", _g_get_rotationRateUnbiased); Utils.RegisterFunc(L, Utils.GETTER_IDX, "gravity", _g_get_gravity); Utils.RegisterFunc(L, Utils.GETTER_IDX, "userAcceleration", _g_get_userAcceleration); Utils.RegisterFunc(L, Utils.GETTER_IDX, "attitude", _g_get_attitude); Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled); Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateInterval", _g_get_updateInterval); Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled); Utils.RegisterFunc(L, Utils.SETTER_IDX, "updateInterval", _s_set_updateInterval); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.Gyroscope does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rotationRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.rotationRate); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rotationRateUnbiased(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.rotationRateUnbiased); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_gravity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.gravity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_userAcceleration(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.userAcceleration); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_attitude(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.attitude); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_enabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_updateInterval(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.updateInterval); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_enabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_updateInterval(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Gyroscope gen_to_be_invoked = (UnityEngine.Gyroscope)translator.FastGetCSObj(L, 1); gen_to_be_invoked.updateInterval = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }