#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineGraphicsBufferWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.GraphicsBuffer); Utils.BeginObjectRegister(type, L, translator, 0, 7, 2, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Release", _m_Release); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsValid", _m_IsValid); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetData", _m_SetData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetData", _m_GetData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNativeBufferPtr", _m_GetNativeBufferPtr); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCounterValue", _m_SetCounterValue); Utils.RegisterFunc(L, Utils.GETTER_IDX, "count", _g_get_count); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stride", _g_get_stride); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "CopyCount", _m_CopyCount_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 4 && translator.Assignable(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.GraphicsBuffer.Target _target;translator.Get(L, 2, out _target); int _count = LuaAPI.xlua_tointeger(L, 3); int _stride = LuaAPI.xlua_tointeger(L, 4); var gen_ret = new UnityEngine.GraphicsBuffer(_target, _count, _stride); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Dispose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Dispose( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Release(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Release( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsValid(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsValid( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array)); gen_to_be_invoked.SetData( _data ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array)); int _managedBufferStartIndex = LuaAPI.xlua_tointeger(L, 3); int _graphicsBufferStartIndex = LuaAPI.xlua_tointeger(L, 4); int _count = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetData( _data, _managedBufferStartIndex, _graphicsBufferStartIndex, _count ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.SetData!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array)); gen_to_be_invoked.GetData( _data ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array)); int _managedBufferStartIndex = LuaAPI.xlua_tointeger(L, 3); int _computeBufferStartIndex = LuaAPI.xlua_tointeger(L, 4); int _count = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.GetData( _data, _managedBufferStartIndex, _computeBufferStartIndex, _count ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.GetData!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetNativeBufferPtr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetNativeBufferPtr( ); LuaAPI.lua_pushlightuserdata(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetCounterValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { uint _counterValue = LuaAPI.xlua_touint(L, 2); gen_to_be_invoked.SetCounterValue( _counterValue ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopyCount_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.ComputeBuffer _src = (UnityEngine.ComputeBuffer)translator.GetObject(L, 1, typeof(UnityEngine.ComputeBuffer)); UnityEngine.ComputeBuffer _dst = (UnityEngine.ComputeBuffer)translator.GetObject(L, 2, typeof(UnityEngine.ComputeBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GraphicsBuffer _src = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 1, typeof(UnityEngine.GraphicsBuffer)); UnityEngine.ComputeBuffer _dst = (UnityEngine.ComputeBuffer)translator.GetObject(L, 2, typeof(UnityEngine.ComputeBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.ComputeBuffer _src = (UnityEngine.ComputeBuffer)translator.GetObject(L, 1, typeof(UnityEngine.ComputeBuffer)); UnityEngine.GraphicsBuffer _dst = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 2, typeof(UnityEngine.GraphicsBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GraphicsBuffer _src = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 1, typeof(UnityEngine.GraphicsBuffer)); UnityEngine.GraphicsBuffer _dst = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 2, typeof(UnityEngine.GraphicsBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.CopyCount!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_count(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.count); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stride(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.stride); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }