#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProTMP_SpriteAssetWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.TMP_SpriteAsset); Utils.BeginObjectRegister(type, L, translator, 0, 5, 8, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateLookupTables", _m_UpdateLookupTables); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSpriteIndexFromHashcode", _m_GetSpriteIndexFromHashcode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSpriteIndexFromUnicode", _m_GetSpriteIndexFromUnicode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSpriteIndexFromName", _m_GetSpriteIndexFromName); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SortGlyphTable", _m_SortGlyphTable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "version", _g_get_version); Utils.RegisterFunc(L, Utils.GETTER_IDX, "faceInfo", _g_get_faceInfo); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteCharacterTable", _g_get_spriteCharacterTable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteCharacterLookupTable", _g_get_spriteCharacterLookupTable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteGlyphTable", _g_get_spriteGlyphTable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteSheet", _g_get_spriteSheet); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteInfoList", _g_get_spriteInfoList); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackSpriteAssets", _g_get_fallbackSpriteAssets); Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteSheet", _s_set_spriteSheet); Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteInfoList", _s_set_spriteInfoList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackSpriteAssets", _s_set_fallbackSpriteAssets); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "SearchForSpriteByUnicode", _m_SearchForSpriteByUnicode_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SearchForSpriteByHashCode", _m_SearchForSpriteByHashCode_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new TMPro.TMP_SpriteAsset(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SpriteAsset constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateLookupTables(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdateLookupTables( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSpriteIndexFromHashcode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); { int _hashCode = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetSpriteIndexFromHashcode( _hashCode ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSpriteIndexFromUnicode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); { uint _unicode = LuaAPI.xlua_touint(L, 2); var gen_ret = gen_to_be_invoked.GetSpriteIndexFromUnicode( _unicode ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSpriteIndexFromName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetSpriteIndexFromName( _name ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SearchForSpriteByUnicode_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 1, typeof(TMPro.TMP_SpriteAsset)); uint _unicode = LuaAPI.xlua_touint(L, 2); bool _includeFallbacks = LuaAPI.lua_toboolean(L, 3); int _spriteIndex; var gen_ret = TMPro.TMP_SpriteAsset.SearchForSpriteByUnicode( _spriteAsset, _unicode, _includeFallbacks, out _spriteIndex ); translator.Push(L, gen_ret); LuaAPI.xlua_pushinteger(L, _spriteIndex); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SearchForSpriteByHashCode_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 1, typeof(TMPro.TMP_SpriteAsset)); int _hashCode = LuaAPI.xlua_tointeger(L, 2); bool _includeFallbacks = LuaAPI.lua_toboolean(L, 3); int _spriteIndex; var gen_ret = TMPro.TMP_SpriteAsset.SearchForSpriteByHashCode( _spriteAsset, _hashCode, _includeFallbacks, out _spriteIndex ); translator.Push(L, gen_ret); LuaAPI.xlua_pushinteger(L, _spriteIndex); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SortGlyphTable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SortGlyphTable( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_version(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.version); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_faceInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.faceInfo); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteCharacterTable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.spriteCharacterTable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteCharacterLookupTable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.spriteCharacterLookupTable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteGlyphTable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.spriteGlyphTable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteSheet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.spriteSheet); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteInfoList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.spriteInfoList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fallbackSpriteAssets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fallbackSpriteAssets); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_spriteSheet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); gen_to_be_invoked.spriteSheet = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_spriteInfoList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); gen_to_be_invoked.spriteInfoList = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fallbackSpriteAssets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SpriteAsset gen_to_be_invoked = (TMPro.TMP_SpriteAsset)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fallbackSpriteAssets = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }