#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProTMP_MaterialManagerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.TMP_MaterialManager); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 17, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetStencilMaterial", _m_GetStencilMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ReleaseStencilMaterial", _m_ReleaseStencilMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetBaseMaterial", _m_GetBaseMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetStencil", _m_SetStencil_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddMaskingMaterial", _m_AddMaskingMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RemoveStencilMaterial", _m_RemoveStencilMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ReleaseBaseMaterial", _m_ReleaseBaseMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearMaterials", _m_ClearMaterials_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetStencilID", _m_GetStencilID_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMaterialForRendering", _m_GetMaterialForRendering_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFallbackMaterial", _m_GetFallbackMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddFallbackMaterialReference", _m_AddFallbackMaterialReference_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RemoveFallbackMaterialReference", _m_RemoveFallbackMaterialReference_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CleanupFallbackMaterials", _m_CleanupFallbackMaterials_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ReleaseFallbackMaterial", _m_ReleaseFallbackMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CopyMaterialPresetProperties", _m_CopyMaterialPresetProperties_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "TMPro.TMP_MaterialManager does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStencilMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); int _stencilID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = TMPro.TMP_MaterialManager.GetStencilMaterial( _baseMaterial, _stencilID ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ReleaseStencilMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _stencilMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_MaterialManager.ReleaseStencilMaterial( _stencilMaterial ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBaseMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _stencilMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); var gen_ret = TMPro.TMP_MaterialManager.GetBaseMaterial( _stencilMaterial ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetStencil_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); int _stencilID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = TMPro.TMP_MaterialManager.SetStencil( _material, _stencilID ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddMaskingMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); UnityEngine.Material _stencilMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); int _stencilID = LuaAPI.xlua_tointeger(L, 3); TMPro.TMP_MaterialManager.AddMaskingMaterial( _baseMaterial, _stencilMaterial, _stencilID ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveStencilMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _stencilMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_MaterialManager.RemoveStencilMaterial( _stencilMaterial ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ReleaseBaseMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_MaterialManager.ReleaseBaseMaterial( _baseMaterial ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearMaterials_xlua_st_(RealStatePtr L) { try { { TMPro.TMP_MaterialManager.ClearMaterials( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStencilID_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _obj = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); var gen_ret = TMPro.TMP_MaterialManager.GetStencilID( _obj ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMaterialForRendering_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.UI.MaskableGraphic _graphic = (UnityEngine.UI.MaskableGraphic)translator.GetObject(L, 1, typeof(UnityEngine.UI.MaskableGraphic)); UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); var gen_ret = TMPro.TMP_MaterialManager.GetMaterialForRendering( _graphic, _baseMaterial ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFallbackMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _sourceMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); UnityEngine.Material _targetMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); var gen_ret = TMPro.TMP_MaterialManager.GetFallbackMaterial( _sourceMaterial, _targetMaterial ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddFallbackMaterialReference_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _targetMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_MaterialManager.AddFallbackMaterialReference( _targetMaterial ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveFallbackMaterialReference_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _targetMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_MaterialManager.RemoveFallbackMaterialReference( _targetMaterial ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CleanupFallbackMaterials_xlua_st_(RealStatePtr L) { try { { TMPro.TMP_MaterialManager.CleanupFallbackMaterials( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ReleaseFallbackMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _fallbackMaterial = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_MaterialManager.ReleaseFallbackMaterial( _fallbackMaterial ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopyMaterialPresetProperties_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _source = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); UnityEngine.Material _destination = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); TMPro.TMP_MaterialManager.CopyMaterialPresetProperties( _source, _destination ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }