#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class DGTweeningDOVirtualWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(DG.Tweening.DOVirtual); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Float", _m_Float_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "EasedValue", _m_EasedValue_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DelayedCall", _m_DelayedCall_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "DG.Tweening.DOVirtual does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Float_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _duration = (float)LuaAPI.lua_tonumber(L, 3); DG.Tweening.TweenCallback _onVirtualUpdate = translator.GetDelegate>(L, 4); var gen_ret = DG.Tweening.DOVirtual.Float( _from, _to, _duration, _onVirtualUpdate ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EasedValue_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)) { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _lifetimePercentage = (float)LuaAPI.lua_tonumber(L, 3); DG.Tweening.Ease _easeType;translator.Get(L, 4, out _easeType); var gen_ret = DG.Tweening.DOVirtual.EasedValue( _from, _to, _lifetimePercentage, _easeType ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)) { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _lifetimePercentage = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.AnimationCurve _easeCurve = (UnityEngine.AnimationCurve)translator.GetObject(L, 4, typeof(UnityEngine.AnimationCurve)); var gen_ret = DG.Tweening.DOVirtual.EasedValue( _from, _to, _lifetimePercentage, _easeCurve ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _lifetimePercentage = (float)LuaAPI.lua_tonumber(L, 3); DG.Tweening.Ease _easeType;translator.Get(L, 4, out _easeType); float _overshoot = (float)LuaAPI.lua_tonumber(L, 5); var gen_ret = DG.Tweening.DOVirtual.EasedValue( _from, _to, _lifetimePercentage, _easeType, _overshoot ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _lifetimePercentage = (float)LuaAPI.lua_tonumber(L, 3); DG.Tweening.Ease _easeType;translator.Get(L, 4, out _easeType); float _amplitude = (float)LuaAPI.lua_tonumber(L, 5); float _period = (float)LuaAPI.lua_tonumber(L, 6); var gen_ret = DG.Tweening.DOVirtual.EasedValue( _from, _to, _lifetimePercentage, _easeType, _amplitude, _period ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to DG.Tweening.DOVirtual.EasedValue!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DelayedCall_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { float _delay = (float)LuaAPI.lua_tonumber(L, 1); DG.Tweening.TweenCallback _callback = translator.GetDelegate(L, 2); bool _ignoreTimeScale = LuaAPI.lua_toboolean(L, 3); var gen_ret = DG.Tweening.DOVirtual.DelayedCall( _delay, _callback, _ignoreTimeScale ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)) { float _delay = (float)LuaAPI.lua_tonumber(L, 1); DG.Tweening.TweenCallback _callback = translator.GetDelegate(L, 2); var gen_ret = DG.Tweening.DOVirtual.DelayedCall( _delay, _callback ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to DG.Tweening.DOVirtual.DelayedCall!"); } } }