#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIRectMask2DWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.RectMask2D); Utils.BeginObjectRegister(type, L, translator, 0, 5, 4, 2); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsRaycastLocationValid", _m_IsRaycastLocationValid); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PerformClipping", _m_PerformClipping); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateClipSoftness", _m_UpdateClipSoftness); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddClippable", _m_AddClippable); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveClippable", _m_RemoveClippable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "padding", _g_get_padding); Utils.RegisterFunc(L, Utils.GETTER_IDX, "softness", _g_get_softness); Utils.RegisterFunc(L, Utils.GETTER_IDX, "canvasRect", _g_get_canvasRect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rectTransform", _g_get_rectTransform); Utils.RegisterFunc(L, Utils.SETTER_IDX, "padding", _s_set_padding); Utils.RegisterFunc(L, Utils.SETTER_IDX, "softness", _s_set_softness); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.RectMask2D does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsRaycastLocationValid(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _sp;translator.Get(L, 2, out _sp); UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.IsRaycastLocationValid( _sp, _eventCamera ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PerformClipping(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.PerformClipping( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateClipSoftness(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdateClipSoftness( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddClippable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); { UnityEngine.UI.IClippable _clippable = (UnityEngine.UI.IClippable)translator.GetObject(L, 2, typeof(UnityEngine.UI.IClippable)); gen_to_be_invoked.AddClippable( _clippable ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveClippable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); { UnityEngine.UI.IClippable _clippable = (UnityEngine.UI.IClippable)translator.GetObject(L, 2, typeof(UnityEngine.UI.IClippable)); gen_to_be_invoked.RemoveClippable( _clippable ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_padding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector4(L, gen_to_be_invoked.padding); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_softness(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.softness); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_canvasRect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.canvasRect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rectTransform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rectTransform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_padding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); UnityEngine.Vector4 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.padding = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_softness(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1); UnityEngine.Vector2Int gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.softness = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }